Current location - Quotes Website - Famous sayings - Analysis of Rainbow Six Ready Action Firearms
Analysis of Rainbow Six Ready Action Firearms
Rainbow Six recently officially launched the "Prepare for War" campaign, adding two Italian agents, but many players don't know whether the guns in this campaign are good or not. Then, the following deep space drama will bring you the measured changes of the new version of firearms in the preparation for the siege of Rainbow Six.

Artillery test analysis

It is officially claimed that the upper limit of the firing rate of the OTs-03 of glaz has been increased from 220 rpm to 235 rpm. The author thinks that this should be a small and imperceptible change, but in fact, from the perspective of gunfire, the gun feels completely different, so I have done several firing rate tests. In these tests, the average firing rate was calculated as 250.8RPM, of which the fastest firing rate was 279.46RPM and the slowest firing rate was 279.46 rpm.

Comparing Italian revolver KERATOS.357 with French revolver LFP586, they have the same damage (78), the same maneuverability (45, but the author still doubts whether this value is meaningful), the same firing speed (450RPM like all other pistols), and the same magazine capacity and loading method. But in fact, the Italian revolver has many advantages over the French revolver, which are listed as follows:

1. Rear seat: The rear seat of French left wheel is serious, while the rear seat of Italian left wheel is relatively slight.

2. Accessories: French left wheel accessories can only choose laser, and Italian left wheel can also choose brake or silencer besides laser.

3, waist ejaculation degree: French left wheel waist ejaculation degree is low, Italian left wheel waist ejaculation degree is more accurate

4. Spare bullets: In PVP, there are 42 spare bullets for French revolvers and 54 spare bullets for Italian revolvers.

5. Attenuation: The pistol damage decays to the lowest value at 22m, and the lowest value of French revolver damage is only 34, which is equivalent to losing more than half of the damage compared with the basic damage of 78. The lowest damage value of Italian revolver reaches an astonishing 65 (in contrast, the lowest damage value of all firearms is South Korea's single-headed gun, 80, followed by OTs-03 of Graz, which is the same as Italian revolver, 65. Among other pistols, Sha Ying D-50 has the lowest damage value and the highest damage value (35). Considering that the attacker has no armor, this damage means that an Italian revolver can kill a armor potion of 1 at any distance with at most two shots (hitting the upper body), or knock down a armor potion of 2 or 3.

The damage of ALDA 5.56 to the foundation is 35 in the range of 24m, and decreases linearly from 25m to 39m, reaching the minimum value of 24 at 40 m. Empty warehouse loading time is 5.7s, and tactical loading time is 6.2s

Yes, tactical loading is slower than empty loading. However, it is already the fastest light machine gun with bullet chain as ammunition.

By the way, as we all know, its waist ejaculation degree is not affected by any movement (including movement, crossing, etc.). ), and it will gradually become higher when shooting continuously.

Mx4 storm: 18m ~ 27m, the foundation failure is 26 18m ~ 27m, and the lowest value is 19 at 28m (if the extension tube is installed, it is 23). Empty warehouse loading time is 3. 1s, and tactical loading time is 2.8s

The failure mode is exactly the same as that of MPX in Valkyria, except that the firing rate presses one end of MPX. The tactical loading time of 2.8s is the longest among all submachine guns, and the K 1A of vigil and PDW9 of jackal are the longest submachine guns.

Corneal lens. 357: 1 1m, the foundation failure linearly decays from 85 12m to 2 1m, reaching the lowest value of 65 at 22m. The loading time is 4.0s

ACS 12: The nonlinear attenuation of foundation failure is 27,3m ~16m (see the figure below for details), and the lowest value is 12 in 17m.

Empty warehouse loading time is 3.4s, and tactical loading time is 2.8s, the same as SASG- 12.

The aiming time is 0.284s, which is only slower than the bailiff 4 10 in the shotgun, and ranks second with M10/4 and the master key.

The value of projectile diffusion is more complicated. Let's put aside the numerical values here and briefly say two points:

In all continuous jets, the diffusion degree of static waist beat is second only to bailiff 4 10, ranking second.

The effect of opening the mirror to reduce the diffusion degree of the first beat is not good, but it can effectively restrain the phenomenon that the diffusion becomes serious rapidly in continuous shooting.

Within 4 10:5m of bailiff, the nonlinear attenuation of foundation damage is 30,6m ~17m (see below for details), reaching the lowest value 13m. The loading time is 4.8s

The upper limit of firing rate is 485 rpm, which is the highest among all semi-automatic firearms.

The aiming time is 0. 194s, which is the fastest among all shotguns.

The diffusion degree of static waist shooting and mirror opening is the same and excellent, ranking first among all shotguns.

Isn't paper data nice?

But the problem is that it is the only shotgun with only four bullets instead of eight bullets, which makes it need to fire three or four shots or more to open a hatch.

So in the face of enemies covered in blood and armor, it became the only spray that could not shoot a fatal shot.