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What impact does the educational classroom have on schools?

A good class should be a class that touches students. It can promote students' knowledge, emotions, abilities and other aspects in the classroom. Professor Ye Lan believes that student learning has three levels of meaning: primary meaning---learning something; intermediate meaning---exercising abilities; high-level meaning--obtaining good and positive emotional experiences, creating a strong need for further learning.

In the educational classroom, in the process of repeated operation of educational equipment, students can "learn things, exercise abilities, shape quality, and obtain good emotional experiences". Cultivation and training.

1. Increase knowledge from the operation of educational appliances

Many educational appliances evolved from some stories, so when students first come into contact with educational appliances In the process, in addition to letting them understand the basic structure and game rules of educational devices, they also need to fully understand the evolution history of the devices, so that students can have a more comprehensive understanding of educational devices and increase their knowledge.

For example, the Chinese puzzle game Huarong Dao is full of changes and can be played a hundred times. Huarong Road was originally a place name in ancient China. The game Huarong Dao is derived from the famous story of the Three Kingdoms - Cao Cao was defeated on Huarong Dao. In the Battle of Chibi, Cao Cao was defeated by the coalition forces of Liu Bei and Sun Quan using the "bitter flesh tactic" and "iron ropes and boats". He was forced to retreat to Huarong Dao, where he encountered another enemy. In order to repay Cao Cao's kindness to him in the past, Guan Yu gave way to Zhuge Liang's ambush and helped Cao Cao escape from Huarong Road. In the process of playing this educational device, students will have an understanding of Chinese historical stories. In the operation of the educational device, each panel is also a figure in history. Students combine the device and the characters to play the game. It is history, and history is a game, which increases knowledge and enhances fun.

In addition, there are many layouts of Huarongdao games. The most classic one is "Hungry Knife and Horseback". Each gameplay is a strategy. In class, students play "Hungry Knife and Horseback" according to various gameplay methods. "Water leakage", "layers of defense", "blocking in front and blocking in the back" can also understand the decisive role of the use of various strategies in combat during the Three Kingdoms period.

In addition to the typical Huarong Tao games, many utensils have a legend behind them, either a Chinese story or a foreign myth.

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“Dragon gives birth to nine sons” originated from the ancient Chinese legend. A dragon gave birth to nine little dragons. These nine dragons have different shapes and personalities. Not the same. Therefore, the instrument "Nine Sons of a Dragon" is composed of nine wooden blocks of different shapes and colors, and it is endlessly mysterious to play with. As well as the Tower of Hanoi, Luban Lock, Pyramid, Magic Ruler, Tower of Babel, etc., behind many educational equipment is not only a story, but also evolved from sports events in some countries, such as the UFO Cup.

2. Exercise abilities in the operation of educational equipment

There is no doubt that educational equipment can improve students’ thinking ability. The topic applied by the school was originally a sub-topic under the "Practical Research on Educational Classroom and Thinking Cultivation" planned by the Ministry of Education during the 13th Five-Year Plan. In the process of operating educational equipment, it is obvious to exercise students' observation, analysis, reasoning and other mathematical thinking. During the operation of educational equipment, some other abilities are also exercised accordingly.

Students’ practical abilities are enhanced. Before conducting educational classes, teachers select corresponding finger exercises based on the students' age characteristics, receptive abilities, and educational content needs, so that students can exercise their hand muscles, increase their flexibility, and better devote themselves to operating educational equipment. middle. With the training of finger exercises and educational operations, students' hands-on ability is enhanced, from organizing educational equipment to packing school supplies themselves. Gradually, students will be able to arrange them more rationally and faster, and their school supplies will be organized and neat. This is all due to Changes resulting from improved hands-on ability.

At the same time, students need to observe and communicate during the operation of educational equipment. During this long-term training process, students' concentration is improved and their attention is more focused. For example, when learning a new appliance, students need to observe its structure in detail. Only when they understand it clearly can they operate it. This kind of long-term observation cannot be done without a certain amount of concentration. It is slow and slow. With slow practice, students' concentration will improve.

In addition, many puzzle classes are divided into groups for exploration, allowing students to cooperate in completing tasks and communicate and report within the group, which exercises students' sense of cooperation. When initially exploring educational equipment in a group, students were either timid about the equipment and did not think they knew how to use it. Either they think it’s fun and rush over it, and when the teacher finally asks them to communicate, they don’t know what their task is. In the long-term educational classroom training, students' team spirit and team awareness have been improved. When students operate the same appliance together, they know to plan first, then divide the work reasonably, discuss problems collectively, and finally report in the group time, you can find the spokesperson. This improvement in cooperation ability also comes from the educational classroom.

3. Improve quality in puzzle training

The operation of puzzle equipment can be a team operation or a single person operation. This creates a good environment for students. In addition to allowing students to develop communication skills in the process of teamwork, exercise behavioral qualities based on coordinating interpersonal relationships, and cultivating unity, humility, and sharing. In fact, it also has a great impact on personal psychology and quality.

The first and most obvious thing is the training of students' psychological frustration ability, and the cultivation of strong will in the process of frustration. Whether students or teachers, in the process of getting a new educational device, they have more or less encountered various setbacks such as "cannot solve it" and "cannot spell it correctly". Sometimes, students will turn around in the same "dead end" over and over again, "bewildered". This kind of suffering allows students to not only train their thinking, but also improve their quality in the process of thinking about solutions. exercise. Give up or continue? When frustrated again and again, he changed his mind again and again, found another way, and finally achieved his goal with perseverance and an unwillingness to admit defeat. In this process of "failure-getting up-fail again" and refusing to admit defeat again and again, students become tougher and mentally healthier.

The educational classroom is not only a collision of ideas, but also an emotional exchange among students. What changes a small appliance will bring to students requires us to conduct comprehensive and detailed observation and research on the appliance, students, and process during classroom teaching. The exploration of intellectual education has just begun. "The road is long and long, and I will explore it from top to bottom." On the road of educational teaching, I will strengthen exploration so that every child can achieve the greatest change.