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How to treat the auxiliary in the game? Is it worth appearing?
In the glory of the king, auxiliary is divided into soft auxiliary and hard auxiliary. The difference between the two is whether they can resist injury. In my opinion, hard assistance has more advantages than soft assistance. When playing a team, hard aid can not only resist injury in front, but also provide gain for teammates. Soft assist not only brings gain, but also is brittle, unable to resist injury, and has no injury output in the rear, which may lead to team battle failure. Let me talk about the specific advantages of hard assistance.

First, let's take Zhang Fei as an example. As we all know, Zhang Fei can be said to be the most fleshy hero in the glory of the king. Especially after Zhang Fei's big move, it can be said that he is not afraid of the defensive tower, and he has shouldered almost all the skills and injuries for his teammates in the team battle. Let's look at Zhang Fei's other skills. A skill has a repelling effect. He can protect the gunman himself. When the shooter is caught, he can repel the enemies one by one. The second skill provides a displacement, adding a shield to teammates and yourself. This skill blocks some injuries for teammates.

Second, push the tower quickly. When it comes to the assistance of fast tower pushing, everyone will think of Liu Chan. Yes, this hero can be said to be the bane of the defensive tower. Liu Chan is positioned as a tank, and the output damage is higher than other tank heroes. Both the first skill and the second skill will cause physical damage to the opponent and control it. When Liu Chan brings interference, we will think of dismantling the tower, and Liu Chan will return blood when he hits the defensive tower. Therefore, with Li Yuanfang, there is no change in blood volume after pushing the tower without a line of soldiers.

Third, a powerful ox demon is a hero who can start a regiment. The cow demon's big move beat our opponents away, which gave us an advantage in playing the group. In addition, Niu Magic's big move pursues the opponent and prevents the enemy from avoiding the flash of Niu Magic's big move. It can be said that once the team is hit by Niu Magic's big move, this wave of team battle has already lost. In addition, Niu Mo's big move can separate opponents and divide the team battle into two battlefields to gain more advantages.

My opinion on the auxiliary is to fight injury and act as the front row when playing in the league, so I prefer hard auxiliary. What do you like? Welcome to leave a message in the comment area for discussion.