How to treat the life span of world of tanks?
Mainly unfriendly to novices, not unfriendly, in fact, there is no novice protection. I often see tens of thousands of old people in low-level rooms, taking pleasure in abusing new people. Old people don't practice driving, but specialize in abusing new people. Because the newcomers are unfamiliar with maps and vehicle weaknesses, they are badly abused. Also, no matter how much money you spend on games, you can't add chariot attributes. This is also the advantage of world of tanks, but it is also the reason why players who spend money but don't spend money are unhappy. There is also the suffering of upgrading vehicles. Local tyrants can let go and spend money directly to buy experience to spend the day shift. However, this is precisely one reason for the loss of RMB players, because it is no sense of accomplishment to buy an experienced ten-class car directly without efforts and hardships. For example, I didn't realize that the t54 in the day shift was finally fully developed, and click Upgrade. You won't experience the sense of accomplishment when e 100 finally switched to Top Gun. You won't cherish what you don't work hard to get, and it's boring to play around. I also found that 10 class cars are not omnipotent. I was called Dad by a Class 9 car, and I don't understand why world of tanks canceled the white role. This is unreasonable. You said you were afraid to report it. That's no reason. You can't see it when you're dead. Why did you cancel it? It made me feel like I was playing a stand-alone game, so I abandoned the pit. Players who are still playing now are playing with feelings. Where is the new guy? If you force the old man away, you will really quit the game stage. If world of tanks is responsible for the players, then reconsider the game mechanism. I will definitely come back, from the heart of 20,000 players in North District.