Attack+12.6
Armor +39
Extend life
In the last 5 seconds, when a friendly deity within a range of 600 or himself is damaged by a type deity to 40% health, a range enchantment will be summoned to protect the friendly deity from (20* level +5%* maximum health). The cooling time is 30 seconds, and God will accelerate the cooling when attacking the enemy.
Tangsanhu
Permanently gains 5% extra armor and spell resistance.
Guarding spirit
The healing and shield effect is increased by 6%, and the effect is increased to 12% when used on targets below 35% health.
* carp elf spell selection recommendation
Recommended spell one:
Recommended mantra 2:
Teleportation step: let God teleport to the place where your finger stops for a short distance.
Heal: Restores health to you and the target friendly forces.
Recommended mantra three:
Weakness: weaken the target enemy, reduce its movement speed and attack speed.
Shunpo