(Go through the levels in the order they appear)
Level 1: Golzan’s counterattack
Background introduction: The eruption of the volcano caused the people sleeping underground to The monster Gorzan wakes up. Now it's heading toward shelters full of residents. Block Gorzan and defeat him!
Characters: Ultraman Tiga, Golzan
Victory conditions: Defeat Golzan
Failure conditions: 1 shelter is destroyed. 2 time is up. 3 Tiga was defeated
Hidden conditions: 1. Transform into a powerful Tiga within 1 minute and resist Golzan's crazy attack
2. Defeat Golzan with the compound Tiga's Zaperi'ao beam (L-shaped beam)
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3 Meet the hiding conditions
Strategy points:
After the battle begins, pay attention to Gorzan's claw attack. Hitting it will increase the stun gauge a lot. At the same time, beware of its tail sweeping attack. If it is hit, it will fall to the ground. Within 1 minute, Tiga's fatal attack was ineffective against Golzan due to the power of the volcano. Normal attacks can only reduce its health by one point. At this time, we must try to polish off as much of Golzan's blood as we can to reduce the pressure for the subsequent battle. In 1 minute, the volcano will erupt, and we will launch a bold attack. Just say hello with fists and kicks, Golzan is almost there. Use back handsprings to avoid tail sweeps. Be careful not to get too carried away and crush the shelter...if it does, the mission will fail immediately! Finally, just use the compound Tiga's Zepeli Ao light to finish off Golzan.
Note:
Knock Gorza to the ground before transforming into the powerful form, otherwise it will be difficult to transform when it is standing. If it kills you, pressing ○ more often will have a higher chance of successful defense.
Level appears after passing the level: Continuous Shadow
Level 2: Continuous Shadow
Background introduction: A new giant was born from the stone statue. But this time the giant is not light, but shadow... The shadow giant is destroying the city crazily. Tiga, the giant representing light, should stop it immediately from continuing its rampage!
Characters: Ultraman Tiga, Evil Tiga
Victory condition: Defeat evil Tiga
Failure condition: 1 time is up. 2 Tiga was defeated
Hidden conditions: 1 Gai Ozark appears. 2. Fight against the evil Tiga, Pelli Ao Ray/Dark Pelli Ao Ray
S-level conditions: 1. 40% to 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3Satisfy the hidden conditions
Strategy points:
It takes a little bit of luck to beat this level. After starting, knock down the evil Tiga first, and then transform into a powerful type (strong attack power, hitting the opponent will make the stun gauge longer). After a long meal of old punches and special moves, the opponent basically has no HP left. After the evil Tiga energy lamp flashed, he quickly reduced his HP to about 50% (knocked out by the CPU-_-|||). At this time, there were only about 2 minutes left. Then Guyozak appeared. This fish is very annoying and will attack your feet and knock you down. Not only does the blood drop, but the stun meter increases sharply... What's even worse is that it's a waste of time to stand up every time you fall down. Change back to the composite type, stun the evil Tiga again, and release the fatal Pelli Ao beam. At this time, the evil Tiga will have about a 30% chance of fighting the light with you... The most cruel moment has arrived: once it happens In the light fight event, press the four buttons of the handle at the same time! (Use wild shots at HARD level) After winning the fight, watch Tiga pose, victory!
Note: If you use the keyboard, keep pressing the ○◇△X keys repeatedly and quickly, there is an 85% chance of winning
After passing the level, a level will appear: To the Brilliant People
Level 3: To the Brilliant People
Background introduction: All parts of the world have been attacked by Zoga. Paris, New York, Tokyo... the world has turned into hell. The great evil god Gatanjie is wreaking havoc on mankind and trying to destroy everything. Humanity is facing a huge crisis. Tiga, you are the hope of the world! Defeat Gatanje, save the world, and save humanity!
Characters: Ultraman Tiga, the Great Evil God Gatanjie (hereinafter referred to as the Big Snail-_-|||)
Victory conditions: Defeat the Big Snail
Failure condition: 1 time is up. 2 Ultimate Tiga was defeated. 3. The petrified Tiga was smashed to pieces (-_-|||) 4. The compound type did not kill before death (press the ○ key)
Hidden conditions: After turning into a flashing Tiga, it emits a timer flash Tackle the big snail.
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3 Use ordinary Tiga to pass the level before becoming the ultimate Tiga (established separately)
Key points of the strategy:
A very abnormal level. To master this level requires good lateral movement skills. After the battle begins, Diga is far away from the big snail. At this time, the R1 key - the long-distance diversionary light will be very useful! The big snail moves slowly. You can hit it with a long-distance light to make its stun gauge grow (translate it once). After it grows to a certain amount, quickly rush to it and hit it with a super heavy blow, then release the Zapelio light, and then Waiting to die. (Yes, you read that right, waiting to die -_-|||) The big snail will kill Tiga with penetrating light. At this point, the mini-game begins.
The player drives the team's aircraft to continuously attack the giant snail to attract its attention, thereby protecting the stone statue. When flying the plane, wait until the nose of the plane is pointed at the snail's face and then press the ○ key to K it 4 times. After the mini-game is successful, Tiga is resurrected and turns into a shining Tiga with golden light all over his body. (The music has changed a lot, K with passion~~). At this time, we need to repeat the tactics before death. After the snail is almost beaten to death, we can directly attack it with super-heavy weight and use the ultimate Zepelli Ao beam to kill it. Victory!
As for the S-level tactic, it is similar to the tactic before death. It also uses long-distance diversion of light (R1 key) to force the snail's stun meter to rise, and then sends a sure kill, and repeats to kill it (you can also Kill it with consecutive super heavy hits).
It is worth mentioning that:
The big snail's special attack is a one-hit kill that is undefendable -_-||| Its tentacles are extremely annoying. If during play (before death), you are killed directly without using a special move, then congratulations, the mission will be failed directly... Resurrection will only occur if you use a special move before death. This level can only be resurrected once, even if it is Flash Tiga, if it hits the snail's sure kill again, it will die directly. Don't get too close to the snail, it will use its big turtle to kill you, but it will hit you super hard.
Appear after passing the level: Tiga’s new special move: Tiga timer flash
Level 4: Goodbye, Ultraman
Background introduction: Science Special Forces (the first generation left a deep impression on me, as I loved that plane when I was a kid) detected a large number of UFOs flying towards the earth. This is a massive invasion by aliens. The vanguard is none other than the space dinosaur, Jayton. It has forced its way into Team Cote's base...defend the base and defeat Jayden! Please Ultraman!
Characters: The first Ultraman, Zeton
Victory conditions: Defeat Zeton
Failure conditions: 1. Team Kurt's base is destroyed. 2 Time is up
Hidden conditions: 1 Release the eight-way light wheel. 2 Release a tight halo. 3 Emits the Specium beam (cross beam). 4 Zoffi appears
S-level conditions: 1 Zoffi’s physical strength remains at more than 50%. 2 The time remaining is more than 1 minute and 30 seconds. 3 Meet the hidden conditions
Key points of the strategy:
In this level, Jeton can be described like this: when he meets the first generation, he is a dragon; when he meets Zuofi, he is an insect. As soon as he comes up, Jayton will attack the original generation crazily. This is where defensive counterattack tactics come in handy. When Jayden's stun gauge was almost halfway, he released Bafang Nimbus first (it was blocked, the first generation was shocked). Hold it for a while and tighten the halo (the first generation panicked when it burst). Use all your strength to K Jayton (it is more effective to use throwing skills, especially "riding", which can make Jayton have a lot of stun slots, but be careful when he is thrown). Finally put the cross ray! (Easily caught by Jayton and returned to the original generation -_-|||)
After the original generation was killed, Zoffie appeared! (As expected of the captain of the security team, handsome!) At this time, Jayden was probably frightened, his attack was slowed down, and he couldn't use his invisibility... Be angry, Zoffie! An old punch will kill the M87 light! victory!
Note:
If the first generation was killed by K without firing the cross ray, the Kurt team will deal with Jayton on their own. But this evaluation will be very low. If you cast the cross ray first, you will be instantly killed, and you will not be able to use the two special kills left, so you cannot get S level...
After passing the level, a level C or above will appear: Your Highness the Monster
After passing the level, a hidden character of level C or above appears: Jeton
Level 5: Your Highness the Monster
Background introduction: The ancient monster Gomora appeared in Osaka Castle. It is approaching Osaka Castle step by step. The artillery cannot resist the monster at all. The lives of the children are at stake. We must defend Osaka Castle!
Characters: The first Ultraman, Gomora
Victory conditions: Defeat Gomora
Failure conditions: 1 Osaka Castle collapsed. 2 time is up. 3 The first generation was defeated
Hidden conditions: 1. Release the eight-way light wheel and cut off Gomora's tail. 2 Break Gomora's horn
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3Satisfy the hidden conditions
Key points of the strategy:
This level is not very difficult. After starting, Gomora will head towards Osaka Castle. Hug it and greet it with fists and kicks, and its stun gauge will be basically full. The light wheel from all directions is at your service! (Gomora is stupid now...) Probably because Tails has lost confidence and been hit, Gomora will stupidly walk towards Osaka Castle and run over to trigger the event. The Kurt team used tranquilizer bombs to hit the monster (Gomora will suddenly become faint and stand still and sway). Run over and break off its horns (run in front of it, stop, and press the throw and R1 keys). Gomora, who has lost his two sharp weapons, is completely desperate and will only keep retreating and defending. Sometimes he will swipe you with his butt... (I guess he is used to swiping with his tail and can't change it. His movements are very funny.) After a few over-the-shoulder throws, the SpaceXium beam is released, victory!
Hidden figure appears after passing the level: Gomora
Level 6: Floating Mobile Fortress
Background introduction: The artificial sun is controlled by aliens! It's flying towards Earth. If it hits the earth, everything will be destroyed! At the same time in Antarctica, the space monster Rekibas appeared. Be sure to make the mobile fortress float.
Dana, you are the hope of mankind!
Characters: Ultraman Dyna, Rekibas
Victory conditions: Defeat Rekibas (hereinafter referred to as Big Lobster-_-|||)
Failure conditions: 1 fell into the sea. 2 time is up. 3 Dyna was defeated
Hidden conditions: 1 The ice layer was destroyed by Rekibas. 2. Use Miracle Dyna's special move to finish off the opponent
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3 Meet the hidden conditions
Strategy points:
After the battle begins, give the big lobster a good punch. If it uses throwing skills to defend, it will knock out a lot of its stun gauge. When its stun gauge is almost full, hit it super hard and cast a cross ray (it's not necessary, but it can reduce 1/3 of the lobster's HP). At this time, we have to deliberately climb down by the monster, triggering the event of the ice layer being destroyed. What needs to be noted is: don’t get too close to the ice shore and be knocked directly into the sea. (If you are killed directly, not only will you fail the mission, but you will also be frozen into a popsicle-_-|||)
Afterwards, find the right opportunity to transform into Miracle Dyna, and use this form to kill Send the big lobster directly into another dimension, victory! (The lobster's tail is also very annoying. Being hit will cause a lot of stun slots and waste time)
After passing the level, a level will appear: Deathmatch! Dyna VS Dyna
Level 7: Deathmatch! Dyna VS Dyna
Background introduction: Four huge pillars fell from the sky above the city. It turned out that this was the arena of life and death set up by the evil Dyna. He issued a declaration of war to Dana. Face the enemy's provocation, burn G Gundam! (Ah, sorry, wrong, it should be Burning Ultraman Dyna~) Let him see the true strength of the Warrior of Light!
Characters: Ultraman Dyna, Evil Ultraman Dyna
Victory Condition: Defeat Evil Ultraman Dyna
Failure Condition: 1 Time's up. 2 Dyna was defeated
Hidden conditions: 1 Trigger the crowd cheering event. 2 Being electrocuted by the power grid (at the edge of the site)
S-level conditions: 1. More than 20% of physical strength remains. 2 Time remains for more than 1 minute. 3 Meet the hidden conditions
Key points of the strategy:
This is a level with very demanding S-level conditions. At the beginning of the battle, do back handsprings continuously to distance yourself from the evil Dana. After the distance was widened, Dyna was basically on the edge of the field. At this time, an electric shock event is triggered (at the edge of the field, the evil Dyna hits you or hits you with a remote light, and a high-voltage grid will appear). Continue fighting, the evil Dyna is quite fierce at this time, and you will basically faint after several consecutive K hits. The evil Dyna is sure to kill. I advise you to get hit last. This will make it easier to play later and save time -_-|||
After getting hit, our HP is basically only 25%~30% left. (It would be better if the light is turned on directly to trigger the crowd cheering event, but the blood cannot be lost too much at once! It depends on the previous attack and defense). After receiving a few hits, the light is turned on, and the crowd cheering event for Dyna is triggered. At this time, the music changes drastically, and it’s time to fight back! (I was beaten by the CPU all the time, I was depressed) He fiercely K-attacked Evil Dyna (I guess he panicked, and the frequency of attack and defense dropped a lot). He sent a sure kill, and Evil Dyna turned on the light. The old fist is at my service again, I will kill you, go to hell, Evil Dyna! ! !
What needs to be noted is:
The "temperature" between Dyna's physical condition, time condition, and hiding condition in this level is very difficult to master. And before the cheering incident occurs, Dyna's sure kills will basically be prevented. (I played it 7 times before all four conditions were met at the same time -_-|||)
Level 8: Ultra Guards Heading West
Background Introduction: Super The robot Jinguqiao appeared in the port of Kobe. A large number of ships and port facilities were severely damaged. The Ultra Guard is stepping up its efforts to develop the R30 missile, a weapon to deal with Jin Guqiao. Severn, can you turn the tide?
Characters: Ultraman Seven (not the owner of the bar, just kidding), Jin Guqiao
Victory conditions: Defeat Jin Guqiao
Failure conditions: 1. All buildings and ships in Kobe Port are destroyed. 2 time is up. 3 Severn was defeated
Hidden conditions: 1 R30 missile hit Jin Guqiao, causing his Vajra body to be destroyed
2 Severn had emitted the Emery Ray (press the □ key)
S-level conditions: 1. More than 80% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3 Meet the hidden conditions
Key points of the strategy:
What we need to do here is to seize the time and play hard K Jin Guqiao. The saying that offense is the best defense is best explained in this level. After starting, Jin Guqiao will lift a boat and hit you (it's best not to let him lift the boat, and run over to K him as soon as you get up. Because it's harder to hit him if you lift the boat). Within 1 minute, grind hard The more HP Jin Guqiao has, the better, which will be beneficial later on. Remember to send out an Amelie ray in the middle.
One minute later, the Ultra Guard came to help and set up R30 missiles on the shore. At this time, Seven has to run towards Jin Guqiao, hug it within the range of the missile, and make it hit (press and hold the X key), thereby destroying its immortal body. If you still can't catch it, try super-hitting it while running. After you hit it, stand up next to him and it will be easier to catch it.
After Jin Guqiao was shot again, the battle resumed.
An old punch caused Jin Guqiao's stun meter to rise, and his super heavy blow released an L-shaped beam, killing him with one hit!
Remember: after the missile hits Jin Guqiao, you must kill it quickly. Only defeating it within 1 minute and 30 seconds is S-level. When attacking fiercely, be careful not to be counterattacked. After all, robots are not vegetarians. If your physical strength is below 80%, you cannot get S rank.
Level 9: Two monsters attack Tokyo
Background introduction: A strange egg was found at the construction site. Unexpectedly, the egg grew bigger and bigger, and finally turned into a two-tailed monster. At the same time, in the mountains, the long-sleeping two-whip monster Gooden has also awakened and is attacking Tokyo...
Characters: Ultraman Jack, the two-tailed monster, Gooden
< p>Victory conditions: Defeat the two-tailed monster or GudenFailure conditions: 1 time is up. 2Jack was defeated
Hidden conditions: 1 Trigger the MAT support attack event. 2. Use Specium light (cross ray) to solve Guden.
S-level conditions: 1 time remaining for more than 1 minute and 30 seconds. 2. More than 50% of the physical strength remains
Key points of the strategy:
This is a very bluffing level. It's a 2-on-1 fight at the beginning, which seems very strong, but once you master the rules, it's nothing. After the mission starts, first escape from the front and rear flanking attacks of the two monsters (it is more dangerous if you are flanked), and then move to the red arrow in the field (preferably behind the arrow). At this time, an event will be triggered in which the MAT team rescues Jack and blows up the two-tailed monster blindly.
With a little resistance, Gooden will soon beat the two-tailed monster to death (probably because he thinks it is in the way -_-|||). Big music change, it's Jack's turn to attack! K-K Gooden fiercely, use the L-shaped light; K again, use the Specium light to finish it off!
Note: Gooden’s double whips are quite harsh, so be careful.
After passing the level, a character appears: the two-tailed monster
Level 10: Death penalty! The Five Ultra Brothers
Background introduction: The Ultra brothers fell into the trap of the Yabo people. Ace Killer defeated everyone one by one and tied them to the cross, forcing Ace to surrender. What will you do, Ace
Characters: Ace Robot, Ultraman Ace, Ace Killer (ACE KILLER)
Victory conditions: Defeat Ace Killer
p>Failure conditions: 1 The energy of the Ultra brothers is sucked dry. 2 time is up. 3 Ace is defeated
Hidden conditions: 1 Use the light of the five brothers (SPACE Q, press the ○ key). 2 Ace Killer absorbed the energy of the five brothers (Ace fell to the ground).
S-level conditions: 1 Ace’s physical strength remains at more than 50%. 2 The time remaining is more than 1 minute and 30 seconds. 3 satisfies the hiding conditions. 4 Use Ace Robot to directly defeat Ace Killer (established separately)
Strategy points:
There are two ways to play S-level in this level.
Method 1: After the Ace robot appears, let the CPU kill it directly (it only takes 3 punches to OVER -_-|||), and wait for Ace to appear. After Ace appears, the real battle begins. First let Ace Killer beat Ace down (climb down as soon as he appears, which is depressing). Doing so can trigger the event where Ace Killer absorbs the energy of the four brothers. The earlier the energy absorption event is triggered, the better, because this move not only adds nearly 1/3 of the CPU's HP, but also clears the CPU's stun gauge. (Imagine this: you managed to knock out a little blood from the computer and saved up a lot of stun points, but then you get sucked in like this... all your previous efforts are wasted) When the incident is over, let go and kill him! ! Must kill, the light of the five brothers! ! ! (Close-up of the camera: the four brothers pass on their last bit of energy to Ace) You don’t need me to be wordy anymore, right? (If you let go K hard enough, the light of the five brothers can kill ACE KILLER in one second)
Method 2: Use Ace Robot to fight against ACE KILLER. At the beginning, first defend against the CPU's heavy punch (one hit will drop 1/3 of HP-_-|||), and then counterattack. The Ace robot moves very slowly, and we can increase the CPU's stun meter by repeatedly punching it twice and kicking it once. After Ace Killer falls to the ground twice, he can hit with a super-heavy hit to kill him (the power is absolutely amazing! -_-|||). Repeat in sequence, and after about 8 to 10 sure kills, the computer will hang up and go straight to S level.
It is worth mentioning: Ace Robot must pay attention to the rhythm when attacking. If the rhythm is wrong, it will be defeated...and try to use throwing skills as little as possible.
Hidden character appears after passing the level: Ace Robot (only appears if method 2 is met)
Level 11: Ultra Hero List
Background introduction: Before The monsters defeated by the Ultra Brothers were unwilling to fail. They gathered the strongest parts of their bodies and merged into the strongest monster - Tyrant, and began to march towards the earth again. Zofi, the captain of the Space Guard who was patrolling near Neptune, first discovered Tyrant, and a fierce battle began.
Characters: Six Ultra Brothers, Tyrant (TYRANT)
Victory condition: Defeat Tyrant
Failure condition: 1 time is up. 2Taylor is defeated
Hidden conditions: 1 Issue Ultra signature (press R1 key). 2. Tyrant hit Tyro with a sure kill when he was near death, triggering the return of the whip event.
S-level conditions: Defeat Tyrant with the first three Ultraman
Strategy points:
This level can be said to be what we learned before the team A test of all combat skills. No matter what skills you have, just use them on Tyrant, because his defense is super strong. (The S-level damage M87 light hits it like a tickle -_-|||)
The battle begins, and Zoffi takes the lead. Theoretically speaking, it is impossible to defeat Tyrant in the first game (it has yet to be verified, interested friends can give it a try). During the battle, try to get Tyrant to fall to the ground once so that Ultra Signature can be issued easily. After the signature was issued, Zoffi's task was basically completed. In the remaining time, you can grind down as much health as you can on Tyrant, so as to reduce some of the burden on the Ultra brothers behind... After Zoffie was defeated, the first generation appeared. Like Zoffie's mission, it was also to issue signatures+ Grinding the blood, then Severn, Jack, and Ace repeated it in sequence. (Tarante: I’m dizzy. Isn’t your car-wheel war too unfair?! Ultra Brothers: Who made you a fusion of 6 monsters?! Tyrant: I’m sorry~~~)
In After the five Ultra brothers were defeated one after another, the sixth brother, Tyro, appeared. At this time, Tyrant probably doesn't have much HP left... a few combo punches can basically end the battle!
It should be noted that:
If Zoffi does not issue Ultra Signature, the first generation will be hit by Tyrant at the beginning of the battle and lose 40% of HP. Then by analogy, if the first generation didn't send Severn, he would get hit, if Seven didn't send Jack, he would get hit, and if Jack didn't send Ace, he would get hit...a vicious cycle? (PS: Tyrant’s sure kill is undefendable)
Level 12: Tokyo sinks
Background introduction: Tokyo was hit by a huge tsunami, and the city turned into a vast ocean. . The culprit of all this is the despicable Magmar... Hold on, Severn!
Characters: Ultraman Seven, Ultraman Leo, Planet Magma, Monster Gilas
Victory conditions: Defeat Planet Magma or Gilas
Failure condition: 1 time is up. 2 Leo was defeated
Hidden conditions: 1 Use Leo's flying kick. 2 Use Leo Cut to defeat the Magmarians
S-level conditions: Use Ultraman Seven to directly kill the Magmarians
Strategy points:
There are three outcomes for winning this level. 1Seven directly kills the Magma people. 2 Leo defeated the Magma planet. 3 Leo defeats Kiras
Let’s talk about the first type first: after the battle begins, beware of the spear attacks from the Magma stars. (To put it more sinisterly) The safer way is to keep a close distance to make it difficult for them to swing their spears (close combat skills are the nemesis of the Magmarians). After a close-fitting and continuous combo punch attack (the enemy loses about 20% of his HP), the Magma star will summon Kiras to forcefully reduce Severn's blood. (Full HP and empty stun gauge suddenly turned red -_-|||) Next, the enemy began to counterattack. We need to pay attention to defense (especially if the enemy hits super hard, we can only dodge or punch to hold it back). Using the previous tactics to engage in hand-to-hand combat with the Magmarians will make it difficult for them to counterattack. Severn's combination of punches while advancing can be used as a good means of suppression. When Magma's stun gauge is almost full, you can defeat him by hitting 2 or 3 sure kills.
The second way of playing: after Severn is forced to lose blood, deliberately hit the Magma star with a super heavy blow, causing it to issue a sure kill to defeat Severn. The plot is triggered and Leo appears (falling from the sky, cool!). Leo's super fierce karate attack can make the opponent K unable to fight back. Use Leo's cutting (press the □ key) to finish off the Magma planet. If the hidden condition 2 is met, victory!
The third way to play: after Leo appears, first increase Magma's stun gauge to more than 2/3, then use Leo's flying kick (press the ○ key) for a super heavy attack, which will trigger In the plot, the head of the monster Kiras was kicked off (so cool!), the Magma people escaped, and the mission was successful!
What needs to be noted is:
When using the first method of play, after Severn is forced to lose blood, he must not be hit by the super heavy hit of the Magma star. If he is hit, he will not be hit. It will be an S-level rating. (PS: The monster Kiras hugging and spinning in the field is not just there to watch and play. Go to it and have a look...)
After passing the level, a level will appear: MAC is completely destroyed !
Level 13: MAC is completely destroyed!
Background introduction: The space station was destroyed by the disk creature, and its next target is the earth. The long tentacles possess unimaginable destructive power. Please protect the school, Leo!
Character: Ultraman Leo, disc creature
Failure conditions: 1. The school was trampled to pieces. 2 time is up. 3 Leo was defeated
Hidden conditions: 1. Rescue the MAC Team Macchi No. 2 fighter inside the disc creature. 2. Use SPARK light (Leo flash) to end the disc creature
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1:30 seconds. 3 Meet the hidden conditions
Key points of the strategy:
If you have reached this level, congratulations, your moment of depression has arrived. Personally, I think that if the difficulty of the previous levels were ranked, this level would definitely rank among the top three! If you want to get the S rank in this level, first of all, you have to be patient and not rush. Second, you must be familiar with the usage of Leo (it is recommended to practice Leo in the practice mode before playing).
Third, you need to have a certain amount of luck (all conditions must be met at the same time, which requires a bit of luck~)
Let’s start the analysis: after the battle starts, you will find that the enemies in this level and the enemies in all previous levels are all different. No, it's floating in the air! (This is particularly deadly) Since Leo is far away from the disk creature, it generally will not take the initiative to attack. At this time, we need to control Leo to approach it and jump to lure it into action. When the disk creature is floating in the air, it can only spin and dive downwards. Don't underestimate this trick. If you are not familiar with the rules, you will suffer. When it dives, there are three ways to knock it down from the air:
1. Use "defensive counterattack". Defend for a moment when it hits you, and then immediately press the □ key to counterattack. After the counterattack hits, give it another punch immediately, and the disk creature will fall to the ground. The advantage of this technique is that it can easily defeat the disk creature, but the disadvantage is that if the CPU does not make a move, it must get close to it to lure it into making a move, which is more time-consuming.
2 Use running. Run directly underneath the disk creature, and then move a body position away. At this time, it will take the initiative to attack us. If Leo had to run right across the path of its descent before it dived, it would fall into the air and then slowly climb up. Seize this precious opportunity to pounce, turn around and give it two punches or two kicks, and you can knock it down.
3 Use method 2 first, then wait for it to come down and use remote containment (R1), hit it, then run over and flatten it, and you can come down.
No matter which of the above methods is used, once the disc creature is defeated, don’t be depressed, run over immediately and give it a good beating! ! ! (You are here for the demo... I have been waiting for you for a long time!) Then hit super hard and release Leo Flash (press the △ key), which can lose almost 1/3 HP. If the killer disk creature doesn’t fly up in time after releasing it, congratulations on winning the lottery! Run over and pull out Maggie 2. (The pulling method will be discussed later). If the killer disk creature flies up after releasing it, you will have to find a way to knock it down. After rescuing the plane, seize all the time to knock down the disk creature again; after giving it a heavy beating, you must use Leo Flash to end it! Revenge for MAC! ! !
Explanation:
1How to rescue Mackey 2? Let me teach you a 100% successful method: after the disc creature lands, immediately run in front of it, stop, press the When you grab it, immediately release the X button and hold down the R1 button (don't press anything else), and Magee 2 will be successfully rescued. This method is proven to be 100% successful. If you always use throwing skills to knock disk creatures away, it means that you have not done the key points mentioned above.
2 Attack skills of disc creatures after landing. When it lands, continuous kicks with "front + □" are more effective than punches. The continuous kicking speed is fast and the stiff time is short. When the disc creature hits the ground and is beaten, there will be a certain chance of using a charged counterattack to knock Leo away. When you see all its tentacles contracted, jump immediately. If the disc is hit, it will fly up; if it misses, you can kill it immediately when it lands to prevent it from taking off.
Note:
1 Leo only has 2 minutes and 40 seconds of fighting time, and to get S level, you must do it before 1 minute and 30 seconds. It is S if all conditions are met within 70 seconds. Time is extremely precious!
2 The further away from the primary school, the better. If the school collapses, everything will be lost.
3 There is no order of priority in rescuing the aircraft. You can release the sure-kill first and then save, or you can save first and then release the sure-kill.
4 Try not to use Leo Flying Kick for this sure kill, as the effect is not very good.
Level 14: Eye of ridicule
Background introduction: A huge eye appeared on the ground. XIG's fighter jets fired missiles at this eye, but they were all sucked in. ! What kind of monster is this? ! Just when people were guessing, the giant eye revealed its true face: the strange beast eye Q appeared.
Character: Ultraman Gaia, Eye Q
Victory condition: Defeat Eye Q
Failure condition: 1 time is up. 2 Gaia was defeated
Hidden conditions: 1XIG fighter plane was sucked into Eye Q's body. 2 Gaia defeated Eye Q inside the body (Gaia was sucked into the event)
S-level conditions: 1. More than 50% of physical strength remains. 2 The time remaining is more than 1 minute and 30 seconds. 3 satisfies the hiding conditions.
Key points of the strategy:
If you don’t know the trick of hitting it inside Eye Q, it is impossible to get S rank in this level. After the battle begins, press the additional key L1 to summon XIG fighters for backup attacks. After the fighter plane starts to attack, Gaia should be quickly hit by the eye Q and "lyed" on the ground. This can trigger the event of the XIG fighter plane being absorbed. After Gaia gets up, let the CPU torture you to its heart's content (-_-|||). When Gaia's stun gauge accumulates to a certain amount, Eye Q will use a super-heavy attack, and then release a sure kill to absorb Gaia into the body.
After entering Gang Q's body, the real battle begins. Here we must use two techniques: 1. Press the ○ key while running to perform a sprint super hit; 2. Press forward after falling to the ground to get up and roll forward. If you are proficient in these two techniques, it will be easy to open the small eyes in Q's body; otherwise, it will be extremely difficult.
At the beginning, Gaia is far away from the core eyeball. Use Technique 1 to hit it. A heavy hit to the core eyeball will increase the number of small eyeballs around it (more and more...).
If you hit the surrounding little eyeballs during sprinting, it doesn't matter. Follow Tip 2 immediately and roll right next to the core eyeball! Why are you still depressed? Serve with super heavy blow! ! Just like this, repeat it 7 to 8 times and it will be OK, and you will get the S level.
Note:
1 When in the eye Q body, the two techniques mentioned above must be mastered. The incident of 2 planes being absorbed occurred after Gaia was knocked down after the rescue started.
3. Don’t get entangled with the eye Q when it is outside the body. It will only waste time. Let it be absorbed as soon as possible