Not only that, during this long journey (the extended meaning of the Odyssey is the story of long-distance exploration), we can see the moon hanging high in the sky in any world, even if it is sunny, as if reminding us to rescue the princess at all times (I am numb how to save the princess again). Like many games with excellent artistic style, even for people without artistic attainments like vises, a screenshot is an excellent scenery, but the fly in the ointment is that a bearded uncle with a red hat is randomly added to each screenshot.
Today, as an ordinary gamer, please allow me to show you all kinds of beautiful scenery set off by the moon in this game, and share this simple and beautiful touch with friends who are reading this article.
Maoziguo
Hat country, whose real name is Dai Bulun (this name is as random as three unfortunate little Chinese characters randomly extracted from the dictionary), is the hometown of Kaipi, one of the protagonists of the game, and the first world we visited after entering the game. As a "novice village", Maoguo shoulders the heavy responsibility of "instantly attracting players to play". So at this moment, we saw the biggest, roundest, brightest and yellowest moon in this game.
Against the background of black-and-white theme, the golden yellow, full and even twisted moon is as dazzling and attractive as the crisp sesame cake that has just come out of the pot. Paleness and darkness seem less monotonous in the moonlight. It illuminates this deep night, and reminds us of the end of this level-the white tower with a hat.
Game guidance has always been Nintendo's strength. In such a big scene explored by the players themselves, you can definitely see the next interaction point near a certain interaction point in the field of vision. This dazzling bright moon is also a masterpiece under this idea. It blends in with the environment. Imagine what hint can be more natural and eye-catching than this.
When Mario jumped on the tightrope and marched with Cappie into the unknown distance, the moon was hanging in front of him. The cold night sky is deep and dark, and the most striking thing is the glittering electric column, which turns into Mario and the huge moon. This scene is actually quite meaningful. It summarizes the whole journey of the player. We want to become light, break through the obstacles of darkness and rush to the front of victory without hesitation, and the end point is the moon. Compared with the moon, the dim destination in the distance is just a transit station. The next moment of this scene, the title of the game pops up, which indicates that our adventure has just officially begun.
Waterfall country
The waterfall country named Dai Na Buddha is a sunny place, and you can even see rainbows on the edge of the waterfall. In this environment, the moon is obviously no longer the protagonist. But even if it is foggy, it can still be seen.
Waterfall is the second level of the game, the difficulty has also increased a lot, and the guidance of the game has also weakened. At this time, our experience in finding roads, fighting and solving puzzles in the first world can come in handy. At this time, a huge waterfall came to us with a rainbow, which brought us another kind of aesthetic feeling different from moonlight and also showed the charm of sunshine from the side. After all, the strong sunlight makes people unable to look straight. By the way, if you zoom in on the sun for a few seconds with a telescope, Cappie will remind you, "Don't look directly at the sun! Not good for your eyes! " .
Waterfall country has huge dinosaur fossils and lush grasslands, and various strange enemies and institutions also appear here. It can be said that the hat country is just some operation teaching, and the waterfall country shows the real charm of this game with the elements of the box field: endless, endless and beyond imagination.
At this pass, we will find the Odyssey, and we have also seen the same type of spacecraft in the hat country, that is, those hat-shaped spacecraft floating in the sky with white sails. It is an important means of transportation in the game. In the game, we can buy souvenirs to decorate it. Just like travelers who like to put labels on suitcases, although we have experienced many adventures to save the princess, we are also travelers who travel to different countries. This adds a bit of relaxation to our game, instead of rushing to save the princess like being urged.
Land of the desert
Looking at the moon from the starting point of Achinia, you can just see the symbol of this place: the inverted pyramid hanging in the air, which will make people mistakenly think that the theme here is Egyptian style. In fact, when you see this colorful building nearby, you can know that it is actually Mexican style, and the shape of the pyramid is more inclined to Mexican pyramid style.
Different from the waterfall country, Saudi Arabia does not have too many complicated landforms, but is replaced by a large area of continuous sand dunes. After several turns in the same place, you can't tell the difference between southeast and northwest, and you don't know which leg to walk first. Nintendo also knows that its terrain is a little too big for it, so it arranges several wires and Ryder bus (a lion running as fast as a thief) to facilitate players to travel quickly in the desert. This is actually a bit of an open world exploration, and it is also a further guide for Nintendo: our next map will be so big, I hope players can adapt as soon as possible.
Lake area
The rock walls in Delaisi Valley are like wedding dresses, because this place is famous for producing wedding dresses. The buildings on the ground have the Greek-Roman style, and I feel that I want to create an Atlantean style (because there are broken walls in the same style underwater).
But since it is a country of lakes, the focus must be on the lake, not to say that the meniscus has fallen by more than half, not to mention that there is no moon in the lake at all. Maybe the game is to dilute the target and let the players visit the map better.
The scenery in the lake is really beautiful. The sun shines through the lake to form a skirt-like soft light, which is invisible in reality and has to admire the designer's imagination. There are colorful fish in the lake and a sea dragon with a face resembling Yao Xi, which makes people want to swim with it. Of course, the puzzle itself also needs the possession of the classic enemy bubble fish in Mario series games, and the beautiful environment makes people enjoy the process of solving the puzzle.
Senzhiguo
Smimgating (the name is too awkward) is a jungle full of towering trees. When crossing the jungle, we will mistakenly think that this is a wild rainforest. But when we climbed to the heights and looked up, we were surprised to find that this jungle was shrouded in a huge glass greenhouse, with snow-capped mountains outside and white flowers at our feet. It turns out that this is not a wild jungle, but someone's garden! But after a long time, the owner of the garden may have died, the gardening machinery began to rust, and the gardening robot that stayed here for a long time also developed into its own country.
The land of clouds
Players who have passed the forest country have mastered the basic operations and routines of the game. According to Nintendo's practice, it's time to get out of the boss checkpoint. So we came to glenda Monk, a country on the cloud that was destroyed into ruins, to compete with the cool overlord. It's far-fetched to say that the country is a country, because the map of the land of clouds as the middle boss pass is very small, and there are few elements collected (I still want to find something in the BOSS room).
But the moon is round again, and it becomes a complete circle. The color is a little darker and the size is a little bigger, which means that we are very close to the goal. The huge cloud arch reflects the moon, and there are petal-like clouds floating gently in the sky. It's also in the guidebook. This is a country closely related to the moon, and the pattern representing the moon phase is painted on the ground. This may be another reminder to players: forget your sightseeing and save the princess! But players are surrounded by fantastic clouds. Who cares?
Lost country
The lost country is called the lost island, which doesn't sound like a country name. In the battle of the land of clouds, we were knocked down from the clouds by the derailed cool bully and fell on this desert island. Compared with the forest country, there are more species here, which makes people understand what a real wild jungle is.
The lost country is surrounded by a purple sea, which is also the classic element of Mario series: poisonous water. However, although it is surrounded by poisonous water with the smell of death, the afterglow of the sunset on the island is particularly beautiful, diluting the sense of frustration.
Looking at the sky at this time, the moon is still a complete circle, but it has become extremely far away. Looking at the dark clouds in the sky, people can't help but feel that the road ahead is long, the goal is slim and sad. At this time, the game has reached the second stage, and the difficulty has increased. It is not only the cool overlord's men who threaten the player's life, but also the protozoa and terrain of the map. If the previous boss war is the test of traditional tactics, then the lost country is the test of operation technology. After all kinds of hardships, I think players' skills can also grow a lot.
Metropolitan country
The name of the city is Newtown, and you can know what the prototype is just by listening to the name. So it seems that this so-called "country" is actually more like a city, and it feels that the so-called "country" in Japan is more like a village, so big and so far away.
Metropolis is a map that Nintendo has made great efforts to promote Super Mario Odyssey. There is a propaganda film about Mario dancing with the residents here. There are various related eggs in the scene of donkey kong, the first Mario game. The mayor herself is the rescue object in donkey kong, and she is also responsible for singing the theme song "JumpUp, Superstar! , is the most important level.
Three times in the city. The first time was when the player just entered, it was windy and rainy, and the thick rain clouds covered the sky, so the moon was completely invisible. After the first boss, the metropolis revealed its original appearance. At this time, looking up at the sky again, you can see the wonders of the sun and the moon shining together. There is also a plane stop below, and the comfort after the rain has made the player's mood relaxed.
The third time, after the power station was repaired, the metropolis began to hold celebrations, which was equivalent to reviewing the classic game operation of FC Mario. At the same time, we can also see the big and bright moon and the gorgeous fireworks that keep exploding in the sky. At this time, the goal has become closer, and the lively crowd and the theme song sung by Mayor Pauline are also encouraging the players to move forward. But at this point, the journey is only halfway.
Ocean kingdom
The symbol of Choine is the water of vows. Spring water is sprayed into the sky from the spring in the sea, forming four arc-shaped water columns, which are gathered in huge glasses. The style here is a bit like Hawaii, surrounded by beaches and vacationers. The moon hung under the water column, and a faint rainbow was faintly visible. On the left is an oblique view of the sunset. This scene is to make people lie on the beach chair and have a good sleep.
Of course, there are not only the parts on the beach, but also a lot of underwater scenes. At this time, we will dive into the deep ditch to explore. There are also many corals here, which reminds people of the original underwater level of Super Mario Bros. There are also many enemies here, such as giant eels living in caves, kelp essence and starfish (the official name of this thing is Bang Pa Shui), so in fact, although the underwater scene is also beautiful, players have no mind to watch it, just running for their lives (music).
Snow country
Pa Dabbour is a country hidden under a glacier. People here are covered in hair and obviously afraid of the cold. Of course, people who live in ice caves can't see the moon, and they can only come up to catch cold if they want to see it.
Snowflakes and icy glaciers, the moon has gradually become incomplete, which seems to indicate that there will be danger ahead.
The sightseeing scenes on this floor are not large, and most of them are official checkpoints. Maybe Nintendo knows that having experienced so many scenic spots before will only make people feel aesthetic fatigue. Of course, it may be that the players are really tired of aesthetics, so this level pays more attention to the fun of the game and arranges many interesting things, such as hair dryers, such as skating, such as local special events.
Hometown of food
Porbono, the country of cooking, is located at the foot of a huge and colorful volcano, steaming and even distorting the edge of the moon. Faced with this volcano, which may spew boiling syrup at any time, people in the cooking country did not care, and even made a "blessed stew" with its heat. Looking at the style of the surrounding buildings, the prototype seems to be the ancient city of Pompeii destroyed by Mount Vesuvius, which is a bit ironic.
Like the lost country before, there are some liquids that will die when touched. Not only that, there is also a kind of hot cooked tomato among the enemies. As long as it is touched gently, it will explode into a pool of hot ketchup. As soon as Mario touches it, he will jump around screaming and jump into the magma easily, which can be said to be very difficult to operate.
In the past, the theme of the country was natural scenery, while the theme of cooking country was cooking. Naturally, everything should serve these two words, but I feel that the designer is a little tired. The mountains here are formed by volcanic rocks, covered with white salt, and the square is filled with huge fruits and vegetables. The rock that can be destroyed is hard cheese. Even the classic rival of Mario series: the hammer brother nicknamed Draven (Draven always wanted to throw an axe, and the hammer brother threw a hammer) put down the hammer and picked up the pot. What Brother Hammer Kotaro said is true (not true).
Captured country
Just as we solved the domestic crisis and continued to pursue the Cool Overlord, the Cool Overlord suddenly appeared, commanding magic dragon of Horobia to collide with us, and we inevitably had a war with magic dragon.
The style of the conquered country has a very strong feeling of "BOSS war before big things come" The huge magic dragon is entrenched on the dilapidated tower, with its back against the moon fading out of the clouds, and the clouds are surging and rolling, surrounded by flying bats. The moon symbolizes the ultimate goal of the game, and magic dragon spreads his wings across between us and the goal, like a barrier. If we want to achieve our goal, we must cross this obstacle. This level of boss battle is also the most difficult boss battle in my opinion, which is even more difficult than the final decisive battle with Cool Overlord. Cool bully is a sandbag, which is cool.
Kubawang kingdom
The country of Cool Overlord is called Cool Overlord Castle, which I think is a bit of a joke. But it is said that it is really good. The whole place is in Japanese style. It is really handy for Japanese to make things with their own style. Even mixed with Nintendo's own eggs. What I can see is that you can buy French quilts with the words "Nintendo" printed here. The travel brochure says that the industry here is Chinese. Nintendo started out as a Chinese family business, and later began to do other things.
Colorful clouds cover the huge moon, and it seems that the target is close at hand, and this is the second yellow moon in the whole game. These colorful clouds are not only above our heads, but also under our feet. This is a Japanese castle built on a cloud, with strong Japanese background music and shaking flags urging us to move forward. But it's too difficult. There are many organs outside the wall, and the abyss is at our feet. We can only attach ourselves to a woodpecker, nail it to the outer wall with our mouths, and move it by ejecting, pecking at the wall, ejecting and pecking at the wall. After playing with pliers for a while, our hearts couldn't stand it and our palms were sweaty. We don't want to play with pliers again.
Moon country
The country of the moon is divided into three parts: sweet crater, rabbit crater and final crater. The difficulty is getting bigger and bigger, which makes the players who like challenges enjoy themselves. They are just getting more and more difficult, and there is no difference in terrain and style.
When we finally set foot on the target moon through hardships, we found that everything here was not as beautiful as what we saw on earth, but a gray wasteland. The sun on the horizon is still dazzling, and the wedding hall standing in the distance is the end of our journey. Customs clearance is coming soon, and I suddenly feel a little empty at this time.
At this time, looking back at our hometown: the earth, we find that the huge earth is behind us. At this time, the blue planet is reflecting the light of the sun and looks dazzling and beautiful. It was not until this time that we realized that the journey of this "Odyssey" was long, but the journey was the most precious. There are happiness, panic and loneliness along the way. Compared with these, the ending can only be regarded as a form.
Mushroom kingdom
After customs clearance, the new map "Peach Blossom Princess Castle" will be unlocked. The residents here love Princess Peach Blossom as much as Christians. Of course, Mario saved her like a demon every time. Really can't stand the scrutiny of the world outlook (cough cough cough). After the last crater is cleared, a hat will be put on the castle, and fireworks can be set off after interacting with the hat.
The castle of Princess Peach Blossom has appeared many times in Mario series, and its shape is basically fixed. European castles, fountains and gardens with red roofs. If you have played N64 Super Mary or other games with Princess Peach Castle, you will not be unfamiliar with this scene. There is even an egg level in N64. You can fight your former boss here. The enemy in the map scene is only chestnuts, and many friends from other worlds come to travel. It is a map full of friendly atmosphere, giving people a feeling of returning home. Although the moon is still hanging in the sky, now I think I can look at it with a normal heart.
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Whenever we take off, the moon is with us, which seems to be within reach and out of reach. Will we ignore the beautiful scenery on our journey when we chase the moon all the way? However, whether I appreciate every detail of the game or not, I want to thank it for moving me. Just like the lyrics in the theme song of the game: "You're restill1upboy", the world forces us to become adults, but Nintendo will always spoil us like children.