First, the function introduction
The ultimate frisbee competition is divided into two teams *** 14, with the transmission of frisbee as the content of the competition, and the competition is divided into one game with 15. The field of ultimate frisbee is similar to a football field, and the rectangular lawn field is the most ideal, with zones on each side. If there are no conditions, it can also be carried out in ordinary plastic sites and cement sites.
In the game, everyone protects the attackers, chases them and tries to stop the attackers from catching the Frisbee. Before scoring, the offensive and defensive conversion can be carried out all the time. Once the score is scored, the whole process starts again. The two teams stood at the end line of the scoring area, and the one who just scored threw the disk to the other side. There is no referee in the competition, and we win by honesty and strength.
After the game, the total score is not only the score on the field, but also the final score. This paper evaluates the players' understanding of the rules of the game, their competitive enthusiasm on the field, and whether they are objective and fair. Spirit score, as the final ranking score, is a major feature of Ultimate Frisbee, which encourages teams to develop good competitive spirit and punishes teams with poor competitive spirit.
Second, ten events
1. Competition venue: competition area 18M, competition venue 64M, length 100M* width 37M.
2. Kick-off: The defender throws the Frisbee at the attacker, and the attacker launches an attack after receiving the disc.
3. Score: In this division, if you receive a pass from a teammate or intercept the opponent's Frisbee, you will get 1 point.
4. Attack: You can pass the Frisbee to teammates in any direction; Athletes are not allowed to run with plates. The time limit for the "seller" is 10 second.
5. Error: The Frisbee cannot be successfully passed to teammates (e.g. out of bounds, not intercepted, blocked by the opponent).
6. Substitution: Only players are allowed to change after scoring, or both sides are allowed to change the same number of players when a player is injured.
7. Contact: There should be no physical contact between players, and it is not allowed to block the running of the opposing players. Physical contact is against the rules.
8. Foul: If the action causes physical contact with the opposing player, it is a foul, and the mistakes caused by the foul should be judged as success.
9. Out-of-bounds: Out-of-bounds after receiving is considered as out-of-bounds, and rushing out or falling out after receiving is considered as out-of-bounds. The same is true when scoring.
10, competition: for seven people: 175g, competition: 17 minutes and 90 minutes.