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What does Warcraft say? How to evaluate?
The unsatisfactory trailer and the negative news from the internal test have caused an uneasy feeling: Warcraft is probably a bad movie. Later, the film released by foreign media Metacritic scored only 29 points, and the freshness of rotten tomatoes was only 23%. It is rumored that Blizzard executives are dissatisfied with Warcraft movies and intend to take back the copyright. Paul sams, the chief operating officer in charge of matchmaking for Legendary Pictures, was forced to leave. On the day of the release, I watched the movie with eager anticipation and anxiety, only to find that the movie "Warcraft" is really hard to be called a qualified movie.

As a phenomenal series of games, the adaptation of Warcraft movies has long been destined to be phenomenal, regardless of the quality. Because this is an excellent opportunity for gamers to walk into the cinema and witness their dreams come true with their guild friends on the screen. It is also a great opportunity to put on the theme shirt of Warcraft to show off the collection, shout slogans and revel in feelings. This opportunity is too precious to allow outsiders to make harsh comments on the film itself.

In fact, original fans should abide by strict standards to treat derivative adaptations. No matter how bad the film is, it will not damage the brilliance of the original, and the film is no better than the original. There is nothing better than praising the adaptation of the film, which is comparable to or even beyond the original. Warcraft and World of Warcraft have become cultural forms representing the new era of games. Compared with the original game, the adapted movie "Warcraft" can't be compared or surpassed at all. As far as a film is concerned, it can barely pass.

Many characters are badly shaped. King Ryan, Khadga and Lothar, even if they are classified as kings, smart, stubborn, loyal and respectable commanders in wizards of waverly place, have no such impression, because the real actors are all facial paralysis and inflexible. As for costume props such as armor, weapons, thrones and halls, as well as Garona, a human being who can completely remove his teeth and wash off the green color, and soy sauce characters such as the oval-faced dwarf and the ugly Asian-faced elf, all of them were directly pulled from the Blizzard Carnival just like ordinary cosplay. In sharp contrast to the flattening of human character acting and modeling, the orc character CG highly restores the appearance of the game, and is completely similar and more spiritual. The huge contrast between human characters and orc characters is like a real actor rushing into the game. There are a lot of gripping and touching classic dialogues in the original game, but none of the lines in the movie leave a deep impression on people, and the boring lines themselves also create obstacles to the characterization.

The plot of the film deviates from the original game in many places, for example, evil can replace the blood of the devil to strengthen the orcs, Dalaran ascended to heaven early, Garona fell in love with the orcs, Lothar killed the black hand, and Graham became a frost wolf clan. Although these don't pay much attention to the history of Warcraft, Blizzard loves to eat books. Even from the perspective of originality and renovation, the actual adaptation effect of the film is very poor. This is different from World of Warcraft eating books and information films, or Peter Jackson adapting Tolkien's The Lord of the Rings into a trilogy script.

The script is told from the perspective of multiple roles. The frequent switching of perspectives leads to the lack of narrative focus, which can't replace the subjective emotions of the audience, and the later editing doesn't make a clear clue, so there are messy plots and jumping scenes on the screen, and there are a bunch of people who don't know what they are busy with. One side of the alliance was invaded by the orc tribe, or there were differences in pointing out the map, or the racial convention ended in vain. Garona's beautiful beasts and tricks were mixed into the emotional drama of the league's high-level performances. Medivh frequently flashed back to the big show, and there was a lightning storm that I didn't know was shaman or red alert. Tribal stragglers ransacked the house, Dulong Tan was arrested and killed for collaborating with the enemy, and Gourdain destroyed the honor of the orcs many times.

Important plots lack emotional or logical support. The negotiations on Blackstone Trail lacked subjective shots and close-ups to create a tense atmosphere, and the black hand brutally killed the enemy. The pain of losing Lothar's son is completely meaningless, which makes people wonder if this is his own son. In the Battle of the Dark Gate, the two armies fought in disorder, and the infantry also copied the dwarf muskets, in contrast to the orderly dispatch of the Battle of Helmet Valley and the Battle of Palano Plain. Garona killed Ryan and Lothar killed the black hand, but these unreasonable events became the turning point. Compared with the classic endings after the climax of Star Wars, The Lord of the Rings and Transformers I, Lothar raised his sword and shouted slogans, which had long been expected. This composite photo is very rough. In view of the dullness of the whole movie, the advertising language can no longer arouse the audience's * * *, let alone tears and standing ovations.

In short, it is not a smooth and mature commercial film technique in terms of roles, scripts, editing and scheduling. Fantasy movies express completely different concepts of good and evil and fierce value conflicts through unconstrained scenes and plots. Due to the lack of the former, the latter failed to be realized. The original intention of this film adaptation, with nine points of lust and one point of sincerity, is to gain the guarantee of box office and word of mouth by squeezing the remaining feelings of game fans.

Looking at the flag-planting restoration in the game, the fisherman by the river and the sheep-changing technique, is it too cheap to have a relationship for more than ten years? In order to save the shooting cost, the main city is a glimpse of the past, without the shocking panoramic view from high altitude, the warm details of the hotel auction house, and the magnificent natural scenes in World of Warcraft, only ordinary trees and loess. In order to take care of non-players, the world view is greatly simplified, and many backgrounds are not repeated; In order to take care of the players, several game elements are embellished. This seems to be an ingenious arrangement, which can be described clearly and save costs. However, the rich information in the overhead world is the key to the charm of fantasy movies. Compressing original content cannot be at the expense of richness. The Lord of the Rings's opening provides a complete world view, skillfully describes rivendell Mordor of Hilgondo, vividly depicts Hobbits, human elves, dwarves, nazgul and orcs, and leads to The Lord of the Rings's expedition to Mount Doom, which makes Middle-earth stand out. The creator of Warcraft once admitted to using it as a benchmark, but obviously he hasn't grasped the point yet.

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Advanced CGI and motion capture technology have made some contributions to orc modeling, but there are few highlights. Professional spells are only warlock evil energy green and mage arcane blue, which is too monotonous. There is only one Griffin flying around in the whole movie, and the special effects budget is slightly tight. The most important thing is to make up for the lack of pre-shooting, which is a widely used method in movies, making the production level of real scenes and special effects very "fake". For example, the scene of allied troops going out, the close-up of troops and town buildings, the generated statue of Medivh and the filled distant sky. Harry Potter also has all kinds of gorgeous magic and monsters, as well as more realistic and indistinguishable green screen synthetic scenes, and as a children's literature adaptation film, it is very solid in characters and scripts.

The real quality of this film has not reached the level of CG in World of Warcraft. It is not only inferior to Marvel comic books and other fantasy films in recent years, but also cannot be compared with epic The Lord of the Rings and Game of Thrones.

Director duncan jones won a reputation with the low-budget sci-fi movie The Moon and the Source Code. He lacks the experience of mass production and the leading role of production. It's hard to blame him for taking over a mess halfway. This film is like a semi-finished product, which has shaped an orc well, spent all the budget, packaged it and released it. It is really not advisable for the producers to squander the original works and spend their feelings to overdraw the box office.