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Interesting expansion project
Interesting expansion project

Guide: What are the interesting expansion projects? The following is a complete collection of interesting expansion projects that I have carefully arranged for you. Welcome to read!

1, number of rebels: 10-20 people is appropriate to form a circle.

Game method:

1. Participants form a circle with the host standing in the middle.

2. The host said? Right? Everyone turned their heads to the left and said? Left? Everyone will turn their heads? Right? , say? Before? Then everyone's head is backward, that is, to do the action in the opposite direction to the password.

3. The referee or host should carefully observe the contestants, and if anyone makes a mistake, he will be sentenced out.

The last person left is the winner.

Note: You don't have to turn your head, you can also move your hand up and down, left and right.

2, insincere: the number of people: 10-20 people, preferably half male and half female.

Game method:

1, is this game used? what's up No? The game of answering. But the answer must be insincere and reverse the facts to answer.

Say to a boy? Do you often wear lipstick? Boys have to answer, too what's up

3. Designate a person as a ghost, and the ghost will ask questions in turn, and the person who answers wrong will be replaced by a ghost.

Note: If you ask everyone two questions, it will be quite interesting.

3. Hand in hand formation: divided into two groups, each group has any number of people, and the number of people is optional. Line up in two rows

Game method:

1, two groups of people sitting face to face, holding hands.

2. The team leader calls out the names of plants or animals (players let go). When calling for plants, all people should raise their hands, and when calling for animals, they should put down their hands. If plants or animals are called twice, they will always raise or put them down.

3. For example: celery (top), rabbit (bottom), fox (bottom) and chrysanthemum (top). . . . . .

4. The leaders of the two groups take turns cursing, and those who make mistakes will be eliminated. After several times, the group with more people won.

4. There is a model (a game answered by action). Number formation: more than two people, every two people will be eliminated.

Game method:

1, first * * * some standard actions. As one party said? At the baseball field? , the other party is coming? Swing? Replace oral answers with actions.

2. Two people sit face to face. The guesser asks first, and the other person answers the other person's questions with actions. The guesser loses.

3. for example, q: At the baseball field? A: (shaking) Q:? In church? A: (in a praying posture) Q:? In the photo studio? A: (posing). . . . . .

4, so repeatedly, and then speed up, the person who answered accidentally lost.

The loser is eliminated, and the winner continues to work in pairs until the last one is the last winner.

5, looking for a partner activity goal:

1. Help students find their peers through props.

2. Improve the familiarity between classmates and increase the cohesion of the class.

3. Enhance students' observation and communication skills through the use of props.

Activity props: puzzles (12 pieces)

Activity plan:

First, the trainer will give each student present a small piece of puzzle according to the number of people. Trainers can set the number of building blocks that can be put together according to the number of groups they want to divide into and the number of people in each group.

Second, the trainer told the students that everyone should look for other companions according to the small puzzles in their hands. For example, each small picture consists of four small puzzles. If you find your partner, please sit in a circle and see which group is the fastest.

Third, after grouping, you can ask everyone to name the team and design the team logo according to the spelled pattern.

Activity sharing:

1, in the process of finding a companion, how can we find a companion the fastest?

2. Are you actively looking or passively waiting? What are the advantages and disadvantages of each?

6, exchange names: this game is to test people's habits. I am familiar with my name at ordinary times, but if I change my name temporarily, I will feel strange.

Method:

(1) 10 is the most suitable number.

(2) Participants sit in a circle.

(3) After a lap, immediately change your name to your neighbor's name.

(4) Guess the fist to decide the order, and then ask questions in order.

(5) When the host asks? Mr. Zhang San, what time did you get up this morning? At this time, the real Zhang San can't be answered, and it must be answered by someone who changed his name to Zhang San. Well, I got up at 7 this morning! ? . . . . . .

(6) If you don't answer when it's time to answer, people who don't answer themselves will be eliminated.

(7) The last person left is the winner.

7, code name Solitaire content: This game is to train the individual's reaction and memory, and judge his position at the fastest speed. Method:

(1) The most suitable number of people is within 10.

(2) Participants sit in a circle and first choose 1 person to be a ghost.

(3) Participants, according to the location of the ghost, the number calculated from the ghost is their own code name. Everyone who is a ghost is 1, and the number to the right of the ghost is number 2, followed by number 3?

(4) The game starts with ghosts. What if ghosts start talking? 1、2? That is to say, the person of 1 passed it on to the second person.

(5) After receiving the password on the 2nd, it will be immediately passed to any participant, such as? 2、5? If so, it is your own code name, and 5 is the code name of the person you want to convey. You are free to choose this number.

(6) continue to play like this.

(7) If someone calls his code name but doesn't answer, he is a ghost.

(8) The code name of the ghost begins with 1, so when the ghost is replaced, everyone's code name is changed.

Key point: Whether the game is fun or not depends on the reaction speed of the participants, so it is necessary to cultivate a good sensitive reaction.

8. Name exchange: This game is to test people's habits. I am familiar with my name at ordinary times, but if I change my name temporarily, I will feel strange.

Method:

(1) 10 is the most suitable number.

(2) Participants sit in a circle.

(3) After a lap, immediately change your name to your neighbor's name.

(4) Guess the fist to decide the order, and then ask questions in order.

(5) When the host asks? Mr. Zhang San, what time did you get up this morning? When the real Zhang San can't answer, but will.

It must be someone who changed his name to Zhang San to answer:? Well, I got up at 7 this morning! ? . . . . . .

(6) If you don't answer when it's time to answer, people who don't answer themselves will be eliminated.

(7) The last person left is the winner.

9. Where can a beautiful woman find the content? Because there is no need for any complicated preparation work, everyone can be competent and relaxed, so this game has always been deeply loved by people. In the shortest time, each participant said the name posted on the other's back, and then associated it with his own name.

Props: paper, pen, scotch tape.

Method:

(1) The number of men and women is the same, and the total 10 is the most appropriate.

(2) Write something similar in advance? Romeo? 、? Juliet. ; ? Joey Wong? With what? Chyi Chin? ; ? Liang Shanbo? With what? Zhu Yingtai? ..... waiting for the right couple's name.

(3) Put the man's name on the paper, write the name behind the man, and write the woman's name behind the woman. At the same time, all participants should not see the names posted on each other's backs.

(4) After everything is ready, all participants try their best to say the names behind others, and then infer their own names. If you look at the names behind everyone, it is not difficult to deduce your own name.

(5) After associating the name behind you, you should quickly form a group with your companions and arm in arm with each other.

(6) Finally, if there are no lovers, it is a negative side.

Key point: The key point of this game lies in the process of finding, so everyone should get along well and cooperate with each other to find each other's best partner.

10, rules of the good neighbor game:

1, everyone forms a circle and one person stands at the center of the circle.

2. Train the lecturer to announce the rules: some people stand at the center of the circle and randomly ask the people in the circle (such as A), do you like me? If A answers yes, the two people around A will switch places. When changing places, the person standing at the center of the circle will quickly insert between two adjacent positions around A, so that one of the two people around A has no position, then he will perform a program or introduce himself, and then he will stand at the center of the circle and start the next round of the game.

If a doesn't like it, the person standing at the center of the circle will continue to ask a:? So what do you like? . If A answers that I like people who wear glasses, all people who wear glasses on the field must leave their seats to find empty seats, while those who stand at the center of the circle need to find their seats quickly, so those who don't find their seats need to perform a program or introduce themselves, and then they will stand at the center of the circle to start the next round of competition.

If you don't like it, you can also answer, for example, I like men, so all the men in the audience have to change places. If a is a man, he will also change places. In order to increase the difficulty and interest, you can also answer, I like to wear white socks and other details that are not immediately discovered.

1 1. broom lovers' summary: 1 is a game in which one person knocks down a broom in a circle and the other person holds it.

Preparation: Long-handled broom

Method:

1, several people form a circle to number, one person stands in the middle of the circle, and the broom stands in the middle.

2. The person in the middle says a number and lets go of the handstand broom.

3. The person who called the horn immediately ran to grab the broom before it fell to the ground.

Those who don't catch it will be punished.

12, one yuan and fifty cents. Suitable target: people above 10.

Game time: 10 minute

Game operation:

1, according to the different proportion of boys and girls, for example, the proportion of boys is much larger than that of girls, should girls? 1 yuan? And what about boys? Fifty cents? ; If the proportion of girls is much larger than that of boys, what should girls be? Fifty cents? And what about boys? 1 yuan? .

2. According to the amount of money said by the trainer, all students form corresponding figures, and those who do not form the required figures are eliminated. For example, the trainer calls 7 yuan, and all the students form a group. The face value of all the people in this group should add up to 7 yuan. Students who do not form a group will be eliminated.

3. The rest continue to combine until 4-5 people. After the game, you can give prizes to the remaining people.

13, grab three chairs on the chair table, invite four people to play disco music, and four people turn around the chairs with the music. The music stops, grab the chair, and those who don't sit down will be eliminated; Reduce one chair, three continue to act, grab two chairs when the music stops, and eliminate those who don't sit down; Finally, two men grabbed a chair, and the one who sat down won.

14, number of rebels: 10-20 people form a circle.

Objective: To exercise the ability to reflect things and listen to instructions.

Project rules: 1. Participants form a circle with the host standing in the middle.

2. The host said? Right? Everyone turned their heads to the left and said? Left? Everyone will turn their heads? Right? , say? Before? Then everyone's head is backward, that is, to do the action in the opposite direction to the password.

3. The referee or host should carefully observe the contestants, and if anyone makes a mistake, he will be sentenced out.

The last person left is the winner.

Note: You don't have to turn your head, you can also move your hand up and down, left and right.

Question discussion: What do you think of this activity? How's your performance?

15, project name: hosting time: 5 minutes.

Goal: cooperate with each other and understand each other.

Project rules:

1, all the students form a circle.

2. Each student puts his hand on the shoulder of the previous student;

3. Listen to the coach's instructions and sit on the student's lap behind you slowly.

4. After sitting down, the trainer will give instructions to the trainees and shout out the corresponding slogans:? Like what? Qi Xin and Qi Xin work together to forge ahead. ?

5. It is best to have a group match to see which group can last the longest.

Question discussion:

1. Did your mental state change during the competition? Are the body and voice changing one after another?

When you found yourself in the above changes, did you adjust in time?

3. Do you think your slackness has little influence on the team? What happened in the end?

4. What is very important to win in the competition?