Interviewee: 73 1280999- trainee wizard level 2 -2 1 22:23.
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introduce
"The first is the attack."
Three points (SG): Practice shooting once more, find out the hand feeling and adapt to the shooting time (08 is the most accurate before the highest point). Another BUG seems to be that when the computer defends you, you press H and K several times on the keyboard, then suddenly press J (back) and then jump shot. Although the computer is close to you, it won't fly to disturb you.
I used the above method, and hit more than 80% of the basic three-pointers under the star difficulty! !
Star Patton (PG): Defenders like Iverson, Arenas and Nash. There are usually superstar movements. For example, if your opponent defends you, you press C to play against him, and then suddenly press Echo', there will be a superstar action (little feet flashing in circles? This is a very high shot. ...
SF: Like James, McGrady and Guy, these grasshopper legs'' just jump in'' slam when they get to the restricted area'' unless AI is super strong'' or buckle when they ride''
Inside (PF, C): Powerful inside players like horvath, Duncan and Stoudemire all rely on computers when the ball reaches them. If the basket is not far away, just hold down C and press E, and they will appear to push the opponent out of position or turn to the restricted area, and then you can buckle. Never seen PF, c capped. Oh, by the way, Duncan shot at a 45-degree angle on the left. ...
Defense:
Little people (PG, SG): Stalking is to press C to post the other person's PG, and don't let others succeed ... Never mind, just press A quickly, and then you will become the person who controls yourself to stay in the restricted area. If he turns blue, you will cover him.
SF: You don't have to worry at all. Give it to the computer.
Big man (PF, C): Hanging around the restricted area. You can cover it when he comes in. If you play 08 more, you will find it easy to block ... (don't just stay in the penalty area and defend for 3 seconds, that's ``).
Well, I've told you everything I can think of. I'm all 08 fans.
Answer: My name is Melon-Thousand Cases Level 4 2-2 1 22:28.
Play more and you'll be fine. Play with friends more.
Respondent: LP 123456 aa- second assistant -2 1 23:02.
/game/nbalive08.htm
Believe me, I can definitely get off! ! ! ! ! ! ! ! ! ! Fast, too! ! ! ! ! ! ! ! !
I use it very well! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
NBA LIVE 08 will start from the overall concept of basketball, and the slogan of "Back to Nature" will come from NBA LIVE Creative Studio in ——EA Canada, one of ——EA SPORTS' popular game series. In recent years, the NBA LIVE series has not achieved the expected results in the market, especially on the XBOX 360 platform, and the development team behind the game began to accept criticism from all sides. Based on the NBA LIVE 08 we saw in EA Canada yesterday, we can be sure that they are really trying to improve this time.
Perhaps it is not surprising to be disappointed with the recent live NBA games. The team pays more attention to the game control system, such as the free superstar control of NBA LIVE 06 and the completely free operating system of NBA LIVE 07. The team seems to be drifting away from solving the basic problems that affect the gameplay, and even lead to the decline of the quality of other game content. In LIVE 08, the production team will overcome all difficulties, focus on the essence of the game, and then add fresh content.
The easiest way to distinguish NBA LIVE 07 from LIVE 08 in production is to compare all aspects, as Ullrich, the producer of LIVE 08, introduced. First of all, let's review LIVE 07, slow-moving players, poor basketball physics, and unrealistic shooting. When Ullrich broadcast NBA Live 08 on TV, the difference immediately appeared. When the athletes speed up, they seem to skate on the wooden floor instead of skating as usual. This time, the passing and shooting movements are improved, and the contact of players on the court is more real. Of course, the most exciting thing is that the frame rate of NBA Live 08 has increased. Ullrich told everyone that the game would run at 60 frames per second.
References:
/game/nbalive08.htm
Respondent: 8706970- Class III doorman 2-2 1 23: 14.
This game must be very fast. Find a patch and replace it.
Responder: windy night-manager level 4 2-22 00:3 1
Practice makes perfect, practice more yourself.
Respondent: HRT 1985- Juren Level 4 2-22 0 1:35.
I haven't played for a long time, and I don't know if I remember correctly.
The default key c in 08 is very easy to use. After you get the ball from your own side and press C, you will squeeze into the inside while holding down the opponent. In this case, as long as you choose a person with strong height and weight, it is almost like playing computer. . . . . . .