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An introductory reference book for "Idle Champion in Forgotten Fields"
First of all, the way to get the game is simple. If you have a STEAM or EPIC account, you can get it for free on the corresponding platform. The full name of the game is "Idle Champion of the Forgotten Country", and the search is direct.

It should be noted that the main game mode of this game is to train heroes to form a specific formation to conquer endless levels. Although it is a casual game, it is actually killing time. The main reason for classifying it as a casual game is that it is a ranking game. Because many people think this game is boring, so let's explain the following first so as not to waste each other's time.

If you have a basic knowledge of English or have the patience to read the wiki, you can go directly to the guide article of the STEAM community of this game and read the ic roaming guide v 1.2.5. You can have a general understanding of the game after reading it.

At the beginning of the game, your lineup includes Bruenor Battlehammer in the novel series Forgotten Fields written by R.A. Salvatore and iconic Dungeons and Dragons characters, such as Jaheira in Bode's Gate.

Later, with the development of adventure and activities, more champions including Drizzt Durden, farid and Jim Dark Arts will be unlocked.

As you unlock more heroes, you will experience more game elements.

. Mastering the formation strategy skillfully, you can take hundreds of adventures in the wizard's fantasy world based on the official coastal world view series of dragons and dungeons (such as Deep Water: The Great Robbery of Dragons, Tomb of the Oblivious and The Curse of Strach).

Enter a campaign map, click on the small house above, and this interface will appear, with the task list on the left and the task description on the right. When completing the main task (marked as free play), the branch task indicated by the arrow will appear below the button (green means easy, yellow means medium, and red means dangerous).

The requirement in the first column of the task description is a necessary condition for opening the task; The second column, goal, is the basic condition for receiving task reward. The third limit is the special limit of the task; The fourth column has a reward preview on the left and a team formation on the right; The blue button at the bottom is to start the task.

This is the game interface after clicking to start the task. There are gold coin pick-up and drop bonus and team attack power in the upper left corner, and there is a row of function buttons below (which will be introduced later); The Upper Middle District is a commercial promotion area for games.

If it is gold, you can click in to see the preferential activities. In addition, when the event is opened, a related button will be added here, leading to the event task interface; In the upper right corner is the progress bar of this adventure, and the small box hanging below is the BUFF(DEBUFF) of this adventure.

In the middle is the formation setting area and the battle area, and the main animation display area.

Here is your hero column. In addition to the first mouse click skill column, there are 12 hero columns behind it, which correspond to the positions 1 to 12 in turn. Heroes have a fixed position, and there are many heroes in the same position (of course, it was only issued by the system at first 12).

But only one hero can play in each position, which is the embodiment of the game in strategy. The save tag and number fields on the left side of the hero column are to save the lineup, not to archive it. This game belongs to a networked stand-alone machine and is archived in the cloud. The four buttons on the right are useless, such as chatting and consulting.

Let's talk about the row of buttons in the upper left corner:

Menu keys: some basic settings of the game.

Information key: drop down three subkeys, from top to bottom, which are achievement unlocking degree, equipment unlocking degree and adventure log respectively.

Store: In-store interface, the number of gems displayed by mouse is the game currency you get. You can buy boxes or unlock heroic feats in the store.

Treasure chest: open the treasure chest interface, and the mouse movement will show the types and quantities of boxes you have.

Divine Grace: mouse up to show that you can get the corresponding divine grace value through adventure, increase the number of gold coins falling, or click in to exchange for the BUFF of the corresponding map.

Time Gate: Like the time gate button on the map, the mouse will display the free opening time and the number of time gate fragments you have.

Patron: Clicking on it is the patron interface. Patrons need certain conditions to unlock it, and then they can buy good things (I haven't unlocked it yet, I don't know what I can buy, but I know from the character interface that there are some heroes here who buy it specially).

Here are some buttons on the hero bar that have been forgotten. Add here:

Upg is to set the upgrade mode. There are several modes, such as X 1, X 10, X25, X 100, Upg (unlocking skill) and so on. This little lightning in the middle is your BUD value, and many injuries are calculated according to this value.

Backpack: When you open it, you will know where everything is after you open the box (the equipment goes directly to your upper body and will not enter here).

Auxiliary Wizard: It can be used to assist mouse clicks and play (if any). I have the first one for free at present, but I don't know if I want to buy it on Krypton or if there are other ways to unlock it. I need to continue.