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Hearthstone Legend: The Book of Mercenaries in Brucan
The book of Brucan Mercenaries in Hearthstone is a new challenge task, and many players don't know how to live it. So today, I will introduce you to the customs clearance strategy of Hearthstone Legend Brucan Mercenaries, so don't miss it for those who need it.

Hearthstone Legend

Brucan, a shaman of the Dark Spear clan, made every effort to prepare the young mercenaries of the tribe for the imminent war. However, the last moment has come. The fragmented Naru was rebuilt in the world, and its power revived the resentful tamsin Roma, turning the warlock into a lich! Can Brucan harness the power of the elements in the Outlak Valley and summon Lok Hora, the king of ice and snow? Can he calm the war and stop tamsin's evil deeds? Let's take a look at the book of mercenaries: Brucan, which was launched on February 16th. Beat all 8 leaders in this linear adventure, and you will get a pack of shaman priest cards, which only contains the shaman priest cards in the standard mode!

Chapter 1, Fear of Lich tamsin

npc Skill: Chain of Fear

Heroic Skill: Totem Talent, and a totem (Power) will be summoned at a cost of 2 yuan. Card deck: standard shaman

Leave a few cards in his hand, no pressure, just pave the field and control the field

Chapter 2, Campfire

The solution this time is to eliminate all the followers on the field

It's almost the same to calculate the blood volume and expenses

Chapter III, Air Force Commander Aikman

npc skills: draw a follower with a mana cost of 1 for 1

Hero skills: choose one from three, card group: standard shaman

Those who choose a soldier can also solve the problem. Others are more difficult to cooperate with

I chose a morning hug for the first time, and it was completely abused

Because the computer is not short of cards, the shop is fast, and there is buff, it is difficult to resist

Chapter IV, the foreman Snivell

npc skills: sharply reprimand, 1 fee, hit 1 for a friendly follower, so that it can gain 2 points of attack power

Hero skills. 2 Fei immediately summons a totem (powerful). Card group: standard shaman, with a little more cards.

At the beginning, two treasure chests were solved as soon as possible, and then the victory was almost decided by a wave of treasure reversal.

Chapter V, reclusive priest

npc skill: 2 Fei ancient magic, draw a natural spell, and make its mana cost become 1

heroic skill: totem talent. 2 Fei immediately summons a totem (powerful). Card set: standard shaman, with more direct damage spell cards

This is a battle to be gradually advanced, and you need to get rid of small bosses

You can endure one hand in the first two rounds, because it will be enough to drag it to almost the end

The first one is Draktar 1/1, and a basic totem is summoned at the beginning of the round. Death words: advance the battle

The second one is Grand Chief Saar 2/1, and your hero is immune. Death words: advance the battle

The third one is Lin Dai Proudmoore, 2/1. At the beginning of the turn, he randomly hits an enemy 2 times, triggering twice (little pirate)

Chapter VI, the ice king Lok Hora

npc skill. Draw a card (too abnormal), deck: a lot of freezing spells, and the attendant's heroic skill matching the freezing effect

Totem talent, and a totem (powerful) will be summoned immediately at a cost of 2 yuan, deck: a standard shaman, and the spells can be controlled

There are four mercenary helpers at the beginning of the field

Try to buff them up with weapons, and leave them to the opposite big ass if you solve the card. By using the good spell generate and frost to bite the face directly, half of the blood can be knocked out here. It is enough to control the scene for a while, and it is difficult for the entourage to keep walking.

Chapter VII, fandral Leimao

npc skills: rampage, 2 fees, put a goat commander in your hand. Card group: the warrior has many spells, such as

heroic skills such as overlapping armor: cold wind, 2 fees, freezing a follower, and drawing a card (cool). Card group: there is a station of the king of ice and snow in the control field, and buff gets up and goes straight away, and there will be helpers coming back after his blood line is lowered.

Just fight casually and pass the eighth

. Card group: control

Heroic skill: cold wind, 1 fee, freeze a follower, draw a card (even better), card group: mercenary Sa

uses mercenaries to delay time, rubs down the blood line, and then leaves a grid on the court, and uses the king of the forest and parrots to put pressure on him

to kill him directly.