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Train the game, choose, and hurry
1. Have you ever played marbles? It's hard to clip the marbles in the water into another container on the side with those slippery chopsticks! In one minute, several people compete together to see who has the most clips. Give him a lollipop!

2, stick a nose, draw a big face on the blackboard, any face shape, draw eyes and mouth, let the sticker cover his eyes and stick it up to ensure that there are many paragraphs!

3. Hold table tennis. This game can be played by four people at the same time. Prepare table tennis rackets and table tennis. Everyone goes around the classroom twice, with obstacles in the middle. Whoever doesn't drop will win.

4. There is also the game of throwing chopsticks into the wine bottle. Of course, people are above the bottle.

5, two people with three feet, two people with two feet tied, go together, whoever comes first wins.

6. I will teach you 1 magic. Write on white paper with candles, then dip cotton in a lot of ink and blacken the whole white paper, so that the words just written with candles will not be blackened. You can write long live friendship.

7. Straw transportation

Just like the previous game, several people should be grouped. Everyone has a straw in their mouth. The first person puts a key ring with a certain weight on the straw. At the beginning of the game, you can't touch the straw and key ring with your hands, but pass the key ring to the next person with a straw in your mouth until you reach the straw in the last person's mouth.

8. Folding newspapers: put two 40% off newspapers on the ground, and five people (a group) stand on each newspaper. Each group sends a representative to guess boxing (scissors, stone and cloth) with each other. The losing team must fold the newspaper under their feet in half and then stand on it (all feet are not allowed to touch the ground) until one of them can't stand up.

9. Whispering: The organizer prepares a long and circuitous sentence (for example, you know several words: two points are ice, three points are clear, two points are cold, three points are clear, and four points are steaming). Each group (not less than 12 people in each group) sends a representative to memorize this sentence, and after returning, it will be passed on from the first person in a "whispering" manner within the specified time.

10, hand in hand: one player blindfolded, and another player in the same group walked hand in hand through a flat road and a rugged road ... After the blindfold was untied, each player shook hands with the player, and he would find out who was holding hands just now.

1 1. Strong grass in the wind: one player stands at the center of the circle, and other players stand in a circle with a radius of 1 meter. The player in the middle leans back and follows the ground with his feet, while the players around him push it with their hands to make it rotate.

12, ultra-low altitude flight: all participants collectively drill through the horizontal pole with decreasing horizontal height, and are required to lean backwards, and cannot lean forward. Those who knock down the horizontal pole will be eliminated.

14. Three people run with the ball: three people in each group use a balloon as the competition equipment, three people are back to back, arm in arm, and the balloon is sandwiched between three people to run back. Balloons are not allowed to land, burst or be blown away during the process, and the score is calculated by timing.

13, weather forecast: light rain slaps shoulders, moderate rain slaps legs, heavy rain applauds, and heavy rain stomps. Shoot yourself first, then shoot each other in pairs. Comparison of different effects, 30' thinking and the role of cooperation. Do it again.

14, run: everyone sits in a circle, hands out, left index finger and thumb hold the circle, and right index finger is placed in the finger circle of the person next to you. The host shouted 123, and everyone ran with one hand.

15, squat down: "say less"-squat down, "do more"-get up. "Spirit"-squatting; "Concentrate"-get up, squat down and shout numbers, do it 6 times, 2/5 don't shout, do it 8 times, 2/6 don't shout.

16, how many legs: everyone participates and requires four feet to land before communication. Only hands and feet can touch the ground, and other parts of the body cannot touch the ground. The host shouted, 9 legs, 4 legs, 0 legs. (imagination, creativity)

17, chessboard: two teams standing opposite each other can only move forward, not backward, and can only jump over each other by one square.

18, empty water bottle: an empty mineral water bottle, which is held by everyone with their heads and necks and passed around without touching their hands.

19, police catch thieves: two groups of people stand in two rows, face to face, reach out to each other, stagger and fight each other. Call 1 let the left team clap the right team's hand, call 2 let the right team clap the left team, and call 3 stop. Get down if you do something wrong.

20. Mouse, lion and elephant: Two groups of people stand face to face in two rows. The first man in the platoon leader said a signal and whispered it to his team. After everyone knew it, the referee shouted, and the two teams shouted their codes together. The elephant caught the lion, the lion caught the mouse, and the mouse caught the elephant.

2 1, Squirrel House: (more than 20 people) All people form a circle to count off 1, 2, 3, 1, 3 to build a house, 2 to be squirrels, crouching in the middle, and redundant people standing in the middle of the circle. Three passwords: the hunter is coming, there is a fire, and there is an earthquake. When the hunter came, the squirrel left the house to look for a new house. When the fire broke out, the house collapsed, so he found a new partner to build a new house. After the earthquake, the squirrel and the house regrouped. The man in the middle is a squirrel, and he wants to seize the house. Squirrels without houses should be punished.

22.do you know him? A way to introduce yourself. The first person says his name, the second person says his name next to XX, and the third person says himself next to XX. From the first person to himself, he turned back to the first person. The first person repeats everyone, and it's over You can also add an adjective and a feature before the name to increase the difficulty and impression.

23. Introduce yourself: name, favorite fruits, animals, plants, etc. , can increase the difficulty, if you can't repeat what you said before, you should explain why you like it. Can help people remember each other's names and characteristics.

24. Sit-ups: This is a game that makes everyone understand the importance of cooperation. 1 First of all, the four of us sat back to back on the ground in a circle. (Sitting is butt to the ground. Under normal circumstances, a person sitting on the ground can't stand up without taking something. Four people hold hands, and then ask them to stand up together. Is it easy? Then it shouldn't be too difficult to try a little more people, say six or seven. Finally, try fourteen or fifteen people to stand up together, which will be more difficult.

Game 1: Table Tennis

1, game mode: the whole class is divided into several groups (7-8 people in each group is appropriate). At the beginning of the game, everyone in the group will say "Ping", and the next neighbor will say "Ping". When the next adjacent student says "ball", the student who says "ball" should point his finger at any student in the group accurately, and the accused student should say "ping" quickly. Of course, students who say "ball" can also point at themselves, but they should also say "ping" quickly. Repeat the following cycle.

2, game requirements: clear articulation, fast convergence, if there is no quick connection, it will be regarded as a failure, will be punished for doing five push-ups.

Game 2: Touch the ball

1. Game method: The whole class is divided into several groups (7-8 people in each group is appropriate). Students in this group can freely choose any kind of "ball" in sports as their name, such as basketball, volleyball and shot put. But they can't choose to repeat it. Then one of the students in this group began to say, use your own ball to touch other students' balls (the ball you touch must be the ball of this group). For example, it was basketball students who started to say "basketball touches volleyball". Repeat in the sub-loop.

2, game requirements: when touching the ball, you must first say your own ball, and then you can touch someone else's ball. Furthermore, if a student touches the group, there is no ball. This will be regarded as failure, and five push-ups will be punished.

Game 3: big watermelon and small watermelon

1, the game method: the whole class is divided into several groups (7-8 people in each group are appropriate), and any student in this class starts to say "big watermelon or small watermelon", such as "big watermelon", and his hand must be more like a small watermelon; If you say "little watermelon", your hand must look like a giant watermelon. Next, the next adjacent student should say the opposite of the last one. For example, the last student said "big watermelon", and the next student must say "small watermelon" repeatedly.

2. Game requirements: What you say and do must be the opposite, not the same as what the last student said. Furthermore, the shape of the "watermelon" with two hands must be at least shoulder width to be regarded as a "small watermelon"; The shape of "watermelon" with two hands touching each other is regarded as "big watermelon". If it does not conform to the above, it will be regarded as failure, and five push-ups will be punished.