First of all, detective
Preparation before class:
Prepare some 4x6 paper with photos of each child on it, or write their names (just write their names, it will be more interesting to post photos).
Game mode:
1. The children lined up, and the leader put a piece of prepared paper on each child's back to prevent them from seeing the contents of the paper. Next, the children began to ask questions, and the other party could only answer "yes" or "no".
For example, "Does the man on my back have long hair?" "Is the person on my back a girl? 」。
2. If the child guesses the name posted at the back correctly, he should tell the leader the correct answer, and then he can choose to stay in the crowd and continue to answer other people's questions. If he is wrong, he will continue to ask questions. The game continued until everyone guessed the mysterious figure behind the eyes.
Second, the revival of home runs.
Preparation before class:
Find out some questions related to resurrection from the scriptures and put them on the cards. Mark "first base", "second base", "third base" or "home run" in the corner of the card according to the difficulty of the question, and write the standard answer on the back of the card.
Game mode:
1. Divide the children into two groups and use four chairs to arrange squares like four bases in a baseball field. At first, the batter sat in the chair representing the home plate, and the leader asked questions and explained whether it was a first base hit or a second base hit. If the batter answers the question correctly, he can get on the base safely; If the answer is wrong, you will score a good goal. If all three questions are wrong, you will be struck out, and the next person in the same group is the batter. Continue to answer the questions.
2. If there are three people out of a group, then switch to another group, the team leader should score points, and the winner is the one who scores the most in 20 minutes or within the specified competition time.
Third, piece together.
Preparation before class:
Write golden sentences in different paragraphs on different colored cardboard, and then cut these cardboard into puzzles.
Game mode:
Put the puzzle together and give it to the children. Let them put the puzzle together according to the color. After finishing, let the children read out the golden sentence, let them talk about how they followed the teaching of the golden sentence, or act it out in the way that pantomime will be implemented.
4. Who am I?
Game mode:
Give everyone a pen and a piece of paper. Please write a story about yourself, which must be unknown to others. For example, "I was born with a tooth ~" Fold the paper and put it in the basket. Everyone draws a card at random and reads it to everyone. Let's guess who this person is. If you guess correctly, please ask this person to add another explanation.
Five, the adventure of eggs
Preparation before class:
Raw eggs (or table tennis), colored pens, a big plastic belt, and 2 empty baskets.
Game mode:
1, give everyone a raw egg, decorate the shell of the egg with colored pens, write your own name, let the children sit in a circle, and everyone can show their masterpieces. Then, spread a large piece of plastic tape on the floor and let the children line up, about two steps apart. Put all the eggs in one basket, at one end of the line, and then put another empty basket at the other end of the line.
The purpose of this game is to let the children relay the eggs from the basket at one end to the basket at the other end by throwing. If the eggs are accidentally dropped on the ground, the children who decorate the eggs will be expelled from the team. But the position where he stood should still be empty, and the rest of the children continued to throw eggs until all the eggs passed.
Sixth, the unity of the main and internal affairs
Preparation before class:
Prepare two spoons and two wool balls, and tie the two threads through the spoons respectively.
Game mode:
1, let the children line up in two rows, and give the children in each row a spoon with wool balls. They have to put the spoon tied to the wool ball through the clothes (from one sleeve to another, or through trouser legs, etc. ), and then pass the spoon to the children below. Repeat the same action.
2. First put everyone together, as the tomb of victory. When plucking the ball, just cut the wool tied to the spoon and you can pull it out. (Be careful! It itches! )
Seven, hunting attacks
Preparation before class:
Cut different animal posters into puzzles. For young children, the number of puzzles can be less. Older children can cut the puzzle into more pieces and hide it in the room.
Game mode:
When the children enter the room, give everyone a small piece of puzzle and let them look for other puzzles in the room. If the puzzle they find is not what they want, put it on the desktop. The first child to make a complete picture and paste it on a thick paper plate is the winner. This game can be divided into small teams, and each team has to complete a puzzle together.
Eight, walking on thin ice
Preparation before class:
Spread a large waterproof cloth on the floor, and irregularly place foam cream and jelly cups on the cloth. Put a big clean towel and bucket at the end of the tarpaulin.
Game mode:
Divide the students into four groups (mixed men and women) and take off their shoes and socks. One person in each group was blindfolded.
Let him (her) turn around in the same place three times. Four blindfolded people start from one end of the cloth to the finish line at the same time, and they can't step on anything lying on the cloth on the way. Each group member gives instructions to guide the blindfolded person in the right direction, but he can't call his name. The purpose of this game is to let the blindfolded children learn to recognize their peers' voices, so as to reach the finish line safely.
Nine, you are great.
Game mode:
1, let the children sit in a big circle. The leader began to lead everyone to clap their hands or legs to set the rhythm. Then each child takes turns to make sentences with this rhythm according to the following format: "He is a great person, we call him chubby, and we all like him because of him", for example, "Because he doesn't eat plates." "Because he loves washing pengpeng" and "Because he is a lollipop". Rhythm can be funny or irregular.
This is a non-competitive game. If the child can't figure it out, anyone can give him advice.
Ten, hands and talk
Preparation before class:
36 cards and colored pens. Write a number from/kloc-0 to 6 on the card. Each number should be written on six cards.
Game mode:
Everyone takes turns to draw two cards (out of order, not necessarily the first two). After drawing the card, the person should introduce himself and then draw the body parts represented on the card. The purpose of the game is to let the children draw portraits. In order to complete a body, they must first draw out the following cards:
Two numbers 1- (for head and body)
Two No.2-(for both arms)
Two size 3-(for feet)
A number 4- (for mouth)
Two sizes 5 (for eyes)
Number 6- (for heart and cross)
2. The person who has finished painting should put the cards back and shuffle them again. If the body part on the draw card has been drawn, the next person will take the place of the draw card. The game continues until someone draws a complete body.
The competition should not only see who can draw the whole body fastest, but also let each other know each other.
Eleven, right?
The children take turns to write two sentences describing themselves on the blackboard or whiteboard for everyone to see. Two of these three sentences are right and one is wrong (if the children are young, let them speak directly. ) Other children raise their hands to speak and guess which two of the three sentences are right and which one is wrong. After listening to the guesses of several children, the questioner will tell the correct answer and briefly explain it; The right child will be the next questioner.
Twelve, know each other
Preparation before class:
Design ten basic questionnaires that can get to know everyone. Who has a brother? Who has long hair? Who can skate with a knife and shoes?
Game mode:
1. Distribute the questionnaire and pen to the children, give them five minutes to find the person who matches the answer, and ask another person to sign the answer bar. Some answers are obvious (for example, long hair), while others are not known until you ask. Each question needs a different signature.
After five minutes, gather the children and let each of them introduce a child and tell a story about him.
Thirteen, the name game
Preparation before class: a pillow.
Game mode:
1. The children stand in a big circle and introduce their names. Choose a person as the "king" and stand in the middle of the circle with a pillow in hand. At the beginning of the game, everyone took turns to say their names, then the king said his own and another person's names, and then began to touch others with pillows. Children whose names are called should immediately say their own names and the names of other children, so as not to be taken away by the "king".
2. The child is caught and becomes the "king" at the center of the circle. The new "king" said his name first, and then another child's name. If children need to review their names, they can pause the game and register again (or everyone can take a new name and start the game again.
Fourteen, my name is mysterious.
Game mode:
Each child writes down his name on a piece of paper and makes sentences to describe himself with the words in the name (see the example below). After writing, let everyone take turns to share what they have written and explain the reasons.
Micro-life-strong and victorious
Beauty and fragrance-beauty and fragrance
Happiness-happiness, happiness
15. Jesus is in the temple
Preparation before class:
Hide a picture of Jesus or a doll in the house.
Game mode:
1. Describe how Mary and Yue Se searched for Jesus everywhere on their way back from Jerusalem (Matthew 2:16 ~ 32; Luke 2: 40-52) and then play this game.
2. Act Mary and Yue Se in pairs. Specify the scope of finding pictures. If it is a kindergarten-level child, the group that found the picture or doll of Jesus should show it, and the next round is for these two people to hide the picture or doll. If the child is a child, the team member who found the portrait of Jesus should go back to the classroom and whisper to the leader where the portrait is. They can also provide clues for others who are still looking for them until everyone finds them.