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Clash royale version of the fat ball flow.
Civil edition:
Clash royale version of fat ball flow 1.
European edition:
Royal conflict version of the fat ball stream 2
As you can see, there is no building in the civilian version, which is also the characteristic of the extreme interpretation of Attack. Offensive and defensive are very interesting. Let's play again
First, fat balls are not mainstream.
First of all, we must be clear about this. There won't be many ways to handle it. You asked me how to hit the tower of hell and shoot three times. Then I'll tell you that winning is earning, and losing is normal. This genre is not local and will not affect your score.
Second, why choose the fat ball:
1. The core card group is formed early, and the third-order luck is good, so it can be cultivated for a long time.
2. Take the initiative, which is very interesting. At the same time, it can be pushed quickly every day. Regardless of winning or losing, there are basically one or two champions, often three stars.
It was not the mainstream before, but it is not very popular now. Basically, everyone has a local cannon to prevent pigs and colts, and few people have a hell tower or something.
4. There are few Nemesis, which will be said later.
Third, who is restrained:
1. Three shots is definitely dad. When you play fat ball, it means that there are few spells like fireball. The opposite fee of 9 10 is easy to solve. After the solution, this wave of counterattack will make you lose your rhythm, and the cue card can hardly solve three shots. My suggestion is to hide the cards. I'll explain in detail later. Failed, hang up and play again, wasting time.
For buildings above 2.2, if you see the central miner, if he still has a soil cannon and plays well, the game will not be fun. Your fat ball can hardly touch the opposite tower, so you can only wait for mistakes, so when you see the central miner, it is still a hidden card.
3. Hell Tower, Dad Tower, so I won't go into details. Fortunately, there are not many people with me, and the solution is not without. It is not impossible to get a fly or a small skull in the middle first, but it is very difficult.
Fourth, the core idea:
1. Playing skills
Everyone knows that fat balls overlap and there is nothing to teach, but sometimes some tricks will surprise opponents. One mistake in facing the fat ball is to lose the tower. There are three squares in the estuary, but after crossing the river, everyone comes out from the same exit. Quick-witted players have a chance to pull you to the best point (near the other side of the river) with earth cannons. When we meet this kind of player who likes to build under the other side of the river, our strategy is that the fat man sticks the wall under the other side of the river and puts the ball at the same height as the fat man. Because there is no limit for the air force to cross the bridge, it will not be pulled to the middle (and the cost of sticking the wall to fly to the sea is very low). For those who like to put dragons behind the tower, put a balloon at the back. For helltower players, after the first failure, the fat man sank. If there is a flying sea, Yu Jian directly predicts the shot (calculated as a good fee), and he can only get into the flying sea at the first time when he encounters a fat ball. There are many specific situations, so you should judge for yourself.
2. change the way!
Anyone who can play fat ball knows that everyone will break their own path, the strong period of fat ball is coming, and the attack means will be very flexible (the opponent's fat ball, middle fat ball, middle fat ball, or direct 3 stars), so don't be afraid to change. As long as the main tower does not fall below half blood, changing roads is acceptable.
3. surprise! Tibetan card
Judging from the deck, the defense is not very strong, and the fat ball costs 10. Once you choose to attack, you have no chance to defend. So the idea of Fat Ball is to make a bad money and then make a surprise attack. Specifically, it is shuffling at the beginning, and leaving the army behind the main tower when the fee is full. When the fat ball is in your hand, it's time, and your sharp soldiers will inevitably attract opponents to play cards. Your fighter plane is coming: first observe the threat of this wave of soldiers to you, such as pigs and goblins, which is a low threat. Just take the fat ball by another way, and don't wait for the cost to come back and send troops directly to prevent pigs. The first thing you have to do is to hold the sword rain in your hand. You should know that the first wave is that you earn money, but the first wave is not changed. Even if your tower is 1000 blood, his tower is 200 blood. Your surprise attack will definitely make your opponent in a hurry. The sword rain is always ready, and the breakthrough is not far away. When you are sure you can break the tower, it is not too late to turn back and defend.
The most taboo way is to sink the naked ball directly, and the naked fat man sinks to the bottom. I have always mentioned the hidden cards, that is, the opposite side is overwhelmed, the fat ball is not difficult to solve, and it is rare to suddenly lose its function. When sinking is only bad for the first attack, it will sink according to the situation, but this is half of the fighter plane, and your fat ball will be prepared on the opposite side, so it will be difficult to attack again.
Let's talk about the use, advantages and disadvantages of the civil version of each card:
1. Knight: The knight before the reasonable version was so weak, but he lost a circle after the update. He is definitely a small expert in cutting the back row, the fire method behind the stone, and the small gun behind the fat man. Who knows who uses it. At the same time, he can attract fire very well and is a good deputy. It is a wave of attacks that have to be prevented when checking cards. Don't go down in front of the meat. The disadvantage is that it is less effective when cutting witches or fighting against houses. This is the trade-off point between Valkyria and the Cavaliers. Valkyria is too expensive, the fat ball attack should be 10. The card fee is different from the 4 fee, and the growth of the knight is better. How to use it depends on level and level.
2. Musketeer: The description of the card has well explained why musketeers are chosen. The output is not generally high. When passing the card, both the knight and the fat man have good output. How many landlords won by fat guns instead of taking the fat ball test? The opposite building can be cleared with a gun, which is also a good air defense. I swear to stick to this card (until I touch the legend), which is obviously superior to Brother Mao, unless it is level. It is best not to cross the river and put it in the middle when the road is broken, but to sink below.
3. Skeleton soldier: Check artifacts, muskets and old drivers' nightmares after crossing the river, seduce yellow hair, pickup trucks and flies. The prince is very suitable for small and chaotic cards. Try not to put them in front of the tower, in the center or leaning to the other side. If you don't know how to search for inexplicable flies, remember the location is simple. Don't pile up with knife elder brother, don't attack naked, and the fat ball in Hell Tower won't surprise you. Or the skeleton musket in the estuary can be used to solve the opposite hell tower. Under the condition that there is no sea of flies on the opposite side, a group of little skeletons can follow the fat ball, which can often touch the opposite unit, otherwise it will overlap. This is what they call cross siege. ...
4. Goblin: Some people say that the characters overlap with skulls, which is similar, but knife elder brother can join the attack, which is not bad. At the same time, he can pull. The first point in choosing him is to check. You can change it to jumping eggs, but the meaning of pulling is gone. I feel that it is still very useful in knife elder brother. Stabbing pigs and horses is not much slower than picking up trucks. It's not a core deck, so I won't say much.
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Tribal conflict: royal conflict